Read this post, it's worth it, I promise!
If you don't like exciting stuff or you like your future bland, simple, and mainly in FIAT, simply skim through the post.
On the other hand, if you like the idea of an exciting, complete, complex, and near-perfect Crypto future and vibrant crypto economies... consider reading this post through.
So, recently, I've been playing Virtual Reality Skyrim. To be specific, Skyrim VR for the PlayStation VR.
Skyrim is an open world game that is as complete as they come, and I'm going to use it as an example on how future economies are going to be like.
Sounds farfetched?
It really isn't.
I'm going to go deeper and tell you about the fusion of TWO MAJOR GAME-CHANGERS of society.
VIRTUAL REALITY + CRYPTOCURRENCIES!
Sounds great? Read below...
Virtual Reality is the Future: A Major New Economy is Born!
If you aren't still aware of this, you have to wake up. Virtual Reality is a huge new thing, and it will create its own parallel economies as much as the Internet and Crypto created some already.
VR is going to be used in any industry or niche, from healthcare to automotive mechanics, to clubbing, to gaming, and much more.
I've played Skyrim in 2D tons of times, I know every nook and cranny and yet I never felt I was PART OF THE WORLD.
Now I do it, everything feels real, even with dated graphics. People feel real, objects seem real, landscapes are beautiful and that made me think... think of the future!
A Crypto Economy: Here's An Example
Check this image below:
Imagine what it feels like to enter a tavern like these in Virtual Reality.
You get lost in it, I was looking at all the cutlery, the bottles, the dishes, the people... just staring non-stop.
Imagine if it was an online thing and you could hang out in these lovely places with your friends.
Imagine if you could meet with someone on here rather than on a bland Skype call, via streaming or the virtual alternatives we have now.
Plus, imagine the number of people using these places, these taverns or leisure places.
Try to grasp the number of transactions for virtual goods, for a musician working there, for entertainers, and more.
Imagine getting home after a long workday, slipping your headset or neuro sensor or whatever on, and entering a world of wonder to meet some cool people, enjoy a peaceful moment or hear the stand-up comedian or "bard" currently working there.
All of these things would use the in-game currency... a cryptocurrency.
That currency would have value, would have use, and would have importance.
This is how we're going to see virtual worlds in the future.
In Read.Cash and Noise.Cash, we earn BCH by performing activities... in this new virtual world, you would earn its Crypto doing activities too.
On the other hand, you would spend it on services of any kind, as suggested by the picture, plus when you spend it - it's the receiver who's earning.
A complex crypto economy in a virtual reality world.
Imagine that!
Another Example: Meaningful Choices
Check the image below:
In this same game - or virtual world since it is much more than a game by this point - people wouldn't only have leisure time. (Consider it a parallel world based on NFTs, gameplay, and decentralized micro-economies).
People would also have their "jobs"... on Bitcoincash, we have jobs:
Some are Writers;
Some are Miners;
Some are Platform Developers...
...and so on.
Well, in this virtual world of the future, the guy in the picture would be an apothecary owner.
He would grow herbs, producing herb NFTs, he would concoct NFT potions to ensure your avatar is always healthy and he would perform tasks that are integrated with the rest of the economy.
In exchange, the virtual world's "Reward Pool" of tokens would reward him for his efforts (or he'd simply peer-to-peer market his NFTs).
This concept of "reward pool" is hard to understand on the outside, but people on BCH understand it already due to concepts like mining rewards and even simple pools such as Read.Cash's own reward pool, so do you see how a thriving economy could evolve in a world like that? An economy built by users and developers fueled by either commerce or a rewards method of some sort?
Plus, with the VR added on, and all of the "experiences" people would have there, do you see how big it could be?
Developers constantly creating expansions to such worlds, creating alternative worlds for different kinds of people - creating whole new economies to explore...
But, there's more...
Increasing Transactions: Making Dynamic Economies
We take pride in our transactional volume of 679 855 Op in 24 hours, here with BCH.
Do you know why BCH has so many transactions? Because our inner economy is bigger than most, among other things.
Well, virtual worlds would also have thriving economies.
In the picture above, we have a farm. The resident would work the farm and get some NFT goods, the goods would then be sold by the farmer to the baker - for example - the baker would then sell the goods to the tavern, and the farm would pay for the goods with his revenue.
This just to show you that games already do these things since the 1990s - but these things will, in the future, have value!
Things that the average Economist now calls bullshit will have value in the future because we'll live in a tokenized world.
Different Professions: Working in Virtual Worlds
So, the Virtual Worlds in the future would give you a lot of different options, a lot of different experiences... but do you know what that does create?
Virtual Jobs!
People will be required to run these Virtual Worlds, to feed the demand for new projects, developments, services, and virtual goods... but do you think it will be a company-controlled thing?
Some maybe, but the vast majority will be - you got it - decentralized.
People will be the ones who will build stuff, who will open a mine, a tavern, a farm, a blacksmith, an apothecary, a nightclub, a whorehouse, etc etc etc...
Don't just stick to this medieval sim kind of world, I'm just using it as an example... think bigger, better, think about the awesome worlds we have now in Crypto, just lacking this polish and mainstream investment.
And sure, people will hire other people as always. The new economy will create virtual jobs... something most people consider to be a laughable concept or did unless they are up to date with how VR, AR, and MR are right now.
The Virtual Financial World: The Virtual Businessmen!
So, this brings us to the final topic:
Wherever economies are found, people who try to accumulate resources can always be spotted as well.
A new brand of self-made man will appear.
But there's something better here than in the real world - we're not talking about FIAT economies, we're talking about economies that run with programmable money, and wonderful things such as blockchain, hasgraph, and all of those technologies.
Imagine yourself trying to build your virtual fortune, a fortune you can just use to pay for your real-life stuff, and you're doing what you like... in a sort of gamified way, much like in Read.Cash, Wax, and other projects - but in a whole new world.
I told you this article would be exciting.
Digital Real-Estate: Out with the Old...
... in with the new.
Virtual Real-Estate up to now was a site or a banner space on said site.
Things will get a fresh new meaning though.
People will need their own corner in their virtual world. A place they can hang out in private, with their friends, loved ones, crushes, and platonic long-distance relationships.
Enter the Virtual Realtor.
The guy who uses his tokens to invest in properties, selling them after.
We've been seeing project developers also selling the initial properties to fund the project and to get the economy rolling, so we can expect that to happen as well.
But hey, people who get rich in the offline world... tend to spend it on increasingly absurd things.
And do you think things will be different in a Virtual World?
Here's where Crypto and Virtual Luxuries come in...
Vanity Items: Spending Crypto on Virtual Luxuries and Collectible NFTs
Unique items, collector stuff, expensive stuff...
Why should virtual worlds be any different than the offline one? You already see a HUGE digital economy on virtual cosmetic items in games like Heroes of the Storm, League of Legends, CS:GO.
And this is just in the mainstream entertainment niche.
If you factor crypto into the mix and marketplaces like WAX, Juungle, etc... well, things get even more obvious.
And those are old school compared to a fully functional VR World, powered by Crypto.
And for those who don't like to spend their hard-earned crypto well...
...HODL
I hope you liked this post,
It was different, but it shows you how my two great passions, virtual reality, and the crypto world, can team up in the future to create a wonderful reality.
I'm Max, and I promise you I was sober when writing this.
Cheers!
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Some time ago I wrote a couple of posts about artificial intelligence and the diversity of uses it could have in the future and the ones it is currently having, without a doubt it offers many possibilities. and in the framework that you are presenting, it is evident