Cold War: 5 Min RPG Cold War Game

4 53
Avatar for tyler775
4 years ago

I entered a quick game jam where you design a short RPG that you can play in 5 minutes with a six-sided die and nothing else.



The game I submitted to the 5 minute RPG game jam is called 'Ty Mc. 5 minute Cold War RPG'. Here is the description: With a six-sided die, you can play this quick RPG about a character adventuring through a world during the Cold War Era. It is a quick game that should only take 5 minutes.

With a six-sided die, you can play this quick RPG about a character adventuring through a world during the Cold War Era. It is a quick game that should only take 5 minutes.

You can go to itch.io to download the text file for the RPG, or you can play it with the instructions below:

5-min-cold war rpg

a micro-micro RPG for one player

by Tyler McFadden

you are an ADVENTURER. you LIVE FOR THIS S***. you are going to go on a QUEST, then log it in your trusty LOGBOOK.

you will need: writing utensils - d6 - 5 mins

consider using a timer as well. time is of the essence.

roll the dice. you are:

1 - a former solider of the Soviet Army

2 - a former US Airman

3 - a USSR scientist

4 - a college-age American hippie

5 - a youth from East Germany

6 - a transfer student in West Germany

roll again. you have the following trait:

1 - Parkour (Agility)

2 - Super Strength

3 - Biohacking (healing)

4 - Telepathy (Intelligence)

5 - Magnetism (more items)

6 - Zen (Temporary immunity)

now the QUEST happens.

roll again. you are up against:

1 - an enemy sniper

2 - a member of the US National Guard/military

3 - a spy

4 - a terrorist

5 - drunk from the bar

6 - a Neo-Nazi

the quest is over. you’ve done SOMETHING, at least. maybe it’s winning, but maybe not.

you leave the battle:

1 - unharmed

2 - with more strength

3 - with better wits (more intelligence)

4 - defeated

5 - beaten and sore

6 - with new items

the remaining time is yours. remember your journey and decompress by writing in your LOGBOOK. be quick about it - an adventurer can hardly ever rest. when five minutes pass, you’re done.

embellish details, but don’t get bogged down. keep the pencil moving. think about how your background and your traits helped or harmed you in the fight. consider how you are forced to move forward.

inevitably, you are INTERRUPTED.

you have to stop writing because of:

1 - painful wounds. You need medical attention.

2 - hunger. you have to find food.

3 - a need to start a new adventure.

4 - a need to find a place to sleep for the night.

5 - a new threat appearing.

6 - someone appearing you need to talk to.



5
$ 0.20
$ 0.20 from @TheRandomRewarder
Sponsors of tyler775
empty
empty
empty
Avatar for tyler775
4 years ago

Comments

wow great.Lost hope you do better.Thank you for your great article

$ 0.00
3 years ago

No problem :)

$ 0.00
3 years ago

aweaome bro good

$ 0.00
4 years ago

Thank you!

$ 0.00
4 years ago