How to Get Past the Frustration Barrier

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When was the last time you performed a speech, took a karate class, learnt a new language, or even prepared an unfamiliar dish? How recently have you ventured outside of your comfort zone?

Depending on how difficult the task was and how far outside your comfort zone it was, the experience was definitely frustrating. You might have experienced insecurity, discomfort, or embarrassment. If the task was challenging, you might have felt irritated trying to make progress. You probably don't frequently participate in activities outside of your comfort zone because of this emotion.

This phenomenon is known as the Frustration Barrier. This is the roadblock preventing you from stepping outside of your comfort zone and doing new things. The same feature also enables you to give up way too soon when you don't "understand it" right away.

The Frustration Barrier has the drawback of frequently being transient. You can actually start enjoying the learning process and having some fun once you get past the barrier. More significantly, overcoming this obstacle offers you access to a tremendous amount of personal growth that happens whenever we take actions that are contrary to our usual way of thinking.

The capacity to overcome this obstacle is one trait that sets successful people apart from failed ones. Successful people manage to break through the barrier, allowing them to enjoy the process of learning new things and reap the rewards of having skill in that area. Unsuccessful people give up on it too early. Additionally, these individuals are typically considerably more "formed" as persons since they have had a much wider range of experiences that they can draw on in their daily lives.

I bring up the Frustration Barrier because it makes me think a lot about the entry barrier, a difficulty in game design. The issue that arises in many games is the entry barrier.People who are unfamiliar with the game or genre often become upset when they try to learn how to play one of the many hardcore games because they are made to amuse knowledgeable and proficient players. For those who are unfamiliar with gaming jargon, the term "hardcore" denotes a game that was created for a highly talented and experienced gaming audience, is typically sophisticated, and has nothing to do with the game's actual content (no, not that, tsk tsk).

Learning a game is challenging because of the entry barrier, and you can only start to enjoy a game once you've gotten through it. To lower the entry barrier, we can use certain techniques from game design, though.As a result we can use these techniques to lower the Frustration Barrier of any task. If we can lower the Frustration Barrier, then we can make it far easier to learn and do new things.

One of the tools games use to lower the entry barrier is a tutorial level where the player is told how to play. This is similar to the frustration barrier. If you feel uncomfortable or frustrated learning how to dance or exercise, then simply get some instruction on the material. If you are starting your own business, why not read a lot of material on starting a business? You could also interview other entrepreneurs and ask them about their experiences.

Why not enrol in a fitness class or hire a personal trainer if you're having problems getting in shape? Attend a cooking class if you are not a good cook. Why not become a member of Toastmasters if you wish to improve your speaking skills? Even while it might seem easy, consider how many tasks you had previously declared impossible for yourself.

Another strategy used by games to lessen entry barriers is to progressively increase the difficulty so that early levels are absurdly simple but quickly get harder. This tool can be used to overcome our frustration barrier.

Make your first steps as simple as possible if you are having problems accomplishing something, especially if it is outside of your comfort zone so that you can succeed just by showing up. For instance, if you want to start working out, start by simply showing up at the gym for a half-hour each day. You only need to show up, so don't stress if it's not the best workout.

You can later take actions to make the task harder. We may conduct study and put into practise a more severe and regular exercise regimen for our exercise example. After you've overcome the Frustration Barrier, this stage will be quite simple. Just keep the increments in difficulty gradual if you aren't past that point.

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All photographs and content are copyrighted to me @rocksg

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