Video Calling API is based on top of WebRTC. It permits adding continuous video correspondence highlights into your application like Skype utilizing API without any problem. The correspondence is occurring between peers addressing camera gadgets. There are two companion types:
Nearby companion is a gadget running the application at the present time.
Remote companion is an adversary gadget.
Building up ongoing video correspondence between two friends includes 3 stages:
Flagging. At this stage, the companions' nearby IPs and ports where they can be reached (ICE up-and-comers) are traded just as their media abilities and call meeting control messages.
Revelation. At this stage, the public IPs and ports at which endpoints can be reached are found by STUN/TURN server.
Building up an association. At this stage, the information are sent straightforwardly to each party of the correspondence cycle.
Video Calling API is based on top of WebRTC. It permits adding continuous video correspondence highlights into your application like Skype utilizing API without any problem. The correspondence is occurring between peers addressing camera gadgets. There are two companion types:
Nearby companion is a gadget running the application at the present time. Remote companion is an adversary gadget. Building up ongoing video correspondence between two friends includes 3 stages:
Flagging. At this stage, the companions' nearby IPs and ports where they can be reached (ICE up-and-comers) are traded just as their media abilities and call meeting control messages. Revelation. At this stage, the public IPs and ports at which endpoints can be reached are found by STUN/TURN server. Building up an association. At this stage, the information are sent straightforwardly to each party of the correspondence cycle.