Good Role Player Come To This Game - My Miitopia Review

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I wanted to do a game review for Nintendo. I think it will be good for me. Miitopia is one of the games that was previously released for Nintendo 3DS and was developed for Nintendo Switch consoles and came back to the new generation. Let's examine together how Miitopia, which Nintendo offers as a different taste in role-playing games.

Pluses

+ A special adventure for us with our Mii characters

+ Advanced character creation screen

+ Class variety

+ Creative classes

+ Improvements specific to the Switch version

+ Interaction between characters

+ Simple game structure

Cons

- Too simple game structure

- Repetitive parts

- Lack of animation

- A game that experienced players will get bored quickly

Thanks to Nintendo's Mii system, we can create a tiny avatar that looks like ourselves and use it in various Nintendo content. This system, which first appeared with Nintendo Wii, is then available on 3DS, Wii U and finally Switch. Here is our main character in Miitopia, our avatar created through the Mii system, that is us. As a new adventurer on his way to the town of Greenhorne, our adventure is undermined by the Dark Lord's evil plans. The Dark Lord (we make him up again with a Mii) attacking the town is stealing people's faces. It is our duty to stop the Dark Lord who stole faces from all over the world and planted them in monsters.

People of Miitopia Are So Faceless These Days

The story unfolds at the pace of a standard role-playing game. I think those who are a little familiar with the genre can predict what will happen in the story. There are also a couple of options that affect the course of the game. If you don't expect a masterpiece from the story, you can enjoy it.

Miitopia is a role-playing game with a turn-based combat system. We start the game as an adventurer, but in the first fight we realize that we have no skills. An unknown entity assists us and we choose our first profession. The professions we can choose from are Warrior, Priest, Thief, Pop Star, Mage, and Chief. Professions have abilities that fit their name exactly. It is a nice detail that we can choose clothes when we become a Pop Star. We can also choose more professions as we progress through the game. It is possible to choose from a total of 14 professions, two of which are unlocked after the story ends. Since we will have to change professions from time to time during the game, we also have the chance to experience most of these professions in one game.

We are not fighting alone in the game. As we progress, we encounter new members and we can include them in our adventure. The best thing here is that we can choose and customize the members added to our party among the Mii avatars on our device. This is true for almost every NPC in the game. We can create and use new Mii avatars if we want (this can be a bit of a tedious and tedious task) or download new Mii avatars from the internet. This includes our friends. If you do not have many Mii avatars registered on the Switch and you are not a member of Nintendo's online services, this part can be a bit of a problem. The joke of the game is to customize it with different characters, and when you can't do that, one of the most interesting aspects is lost.

The type and personal characteristics of each of the members who join our party can be changed. For example, if a party member you choose has the "watchful" feature, he can wait one turn and make a stronger attack for the second round instead of attacking. It's important to consider these traits, as we can't control members other than the main character. We can also have an impact on their social lives. Characters whose bonds develop according to their interactions with each other can gain various advantages during the fight. For the development of the characters, there are choices such as the meals you eat outside of the fight, and who the characters stay in the same room with.

Together with our party, we embark on an adventure to solve the world's "stolen faces" problem. Our enemies, on the other hand, are the monsters who wear the stolen faces themselves. The face of every monster we defeat returns to its former owner. Of course, not every enemy is as simple as a butterfly or slime. That's why our characters need to be strengthened. There are activities to improve the character, to eat his favorite food (they frown if they don't like it), to play games of chance for better equipment.

There is no open world in the game, we can't even say that there is a world you can visit. There are towns and destinations. We can walk around the towns and explore. When we choose a point and start to go there, the characters begin to walk in a straight line. This journey is automatic and we encounter various events along the way. On the way, monsters can jump on us, we can choose one of the two paths or we can see and open a chest. These journeys can be boring, but by pressing the ZR key, it is possible to speed up the time and minimize the time we lose.

The fights are the kind we're used to from turn-based role-playing games. While we control every move of our own character, our teammates act according to their heads. Artificial intelligence acting according to its own personalities is not so bad. While playing Persona 3, I didn't experience much of the "heal me, why are you attacking me" problem. With the Switch version, a horse that we can attack more powerfully has been added to the team, it is a nice detail to include the mounts in the battle.

We talked about the gameplay, but I have to mention that the system changed a bit after completing the main story of the game. When the main story ends and we reach the part called "endgame", extra maps are coming. In addition, the phenomenon of walking on a straight road leaves its place to the "map navigation" feature. We can take the task we want and set off towards it. I didn't expect such a change in a game that is overly repetitive.

Miitopia's Switch Adventure

Miitopia is actually a game that was released for the 3DS, developed visually and in terms of features, and brought to Nintendo Switch. Visually, I don't have big expectations. Graphics and lighting have been improved, the game doesn't look bad even on the big screen. I was not visually disturbed at all as I prefer to play more handheld. It is important to remember that it is essentially a 3DS game.

My Result Comment

It is sold on the Miitopia eShop published by Nintendo with a price tag of $ 50. Miitopia, which has an average of 30 hours of gameplay, is not a game that I can recommend to everyone, with its overly repetitive structure, visually simple, simplified role-playing game and relatively weak story.

If you are looking for an enjoyable role-playing game that you can play by hand, you can enjoy this game. Or for a newcomer to role-playing games, it can be a great experience to get used to the genre. It is an adventure suitable even for young players as it is not a horror or violent game. It's also fun to add your friends to the game and go on an adventure with or against them. The problem here is the price of the game. The game isn't good enough to justify its $50 price tag. When I compare it with games with the same price tag, I can find much better alternatives. But if you ask if there is a better option for novice or underage players, there is none.

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$ 3.23
$ 3.23 from @TheRandomRewarder
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