This week's battle challenge focuses on the Stonesplitter Orc:
True to the name of their kind, the Stonesplitter Orcs can cleave any stone into pieces, revealing the ores and gems that may dwell within. They are also fierce foes, whose pickaxes can crack the skull of an enemy monster like a nut.
An Alpha/Beta rare rarity monster from the Earth Splinter at level 4:
Estimated cost: $1.371
Mana cost: 6
Melee attack: 4
Retaliate ability: When a Monster with a Melee attack, Monsters with Retaliate have a chance of attacking their attacker.
The Stonesplitter Orc is a card I rarely use due to its high mana cost. If it had a lower mana cost, I would almost always use it in Little League ruleset battles. The Stonesplitter Orc has very respectable stats, but at a high mana cost, I would instead be using Flesh Golem, who, at level 4, is the same mana cost but has 10 health. I am not even talking about all the other melee tanks that exist in the Earth Splinter. We are truly spoiled for choice in the Earth Splinter when it comes to tanks with high health, and it leaves poor Stonesplitter Orc stuck as you can't use it as a primary tank (low health) at best, can be used as a support tank.
Mana cap: 29
Ruleset(s): Target Practice, Lost Magic
Daria Dragonscale (Summoner): +1 melee damage
Stonesplitter Orc: support tank + trying it out for the weekly battle challenge
Furious Chicken: support / filler card
Dragon Jumper: primary melee damage + dual opportunity with Screeching Vulture
Lord Arianthus: primary tank
Screeching vulture: support melee damage + dual opportunity with Dragon Jumper
Manticore: support melee tank
NO! My opponent's legendary trio (Lord of Darkness, Corrupted Pegasus, Mimosa Nightshade) was too powerful. You must be thinking - that's weird; why play Lord Arianthus in the backline and not in position 1. I thought I was smart by not playing Lord Arianthus in position 1 due to the Target Practice ruleset, in which all range and magic monsters have snipe ability. The snipe ability allows monsters to target not in position 1. Alas, it was a good strategy in theory, but there was no way in stopping the legendary trio that my opponent had served up. The Stonesplitter Orc tried but alas stood no chance against this lineup.
There's a lot to like about the Stonesplitter Orc - it has respectable stats and has abilities useful in melee rulesets. Still, unfortunately, it's challenging to pin its role due to its high mana cost and being in the Earth Splinter who has a plethora of high mana cost melee monsters. If the Stonesplitter Orc had a lower mana cost (3 or 4), I would imagine that it would be utilised more by everyone in the community. Not a bad card, but I would instead invest my money elsewhere.
I recently did a compilation post titled, The New Players Guide to Splinterlands: A Collection of Articles and Guides. This post serves as a summary of articles and guides I have written for new players starting fresh on Splinterlands. If you enjoy reading my Splinterlands content, please follow and support me by signing up to playing Splinterlands through my affiliate link: https://splinterlands.com?ref=mercurial9.
Thank you for reading and hope you have a good rest of the day!