Splinterlands Battle Challenge: SUPPLY RUNNER

Hi all Splinterlands friends,
here we are at the usual appointment with the Battle Challenge of the week, although the market is in deep red, continuing to be active and having fun thanks to the cards is a great distraction! Today's theme is SUPPLY RUNNER, a neutral common monster from the Chaos Legion edition, probably if you have purchased a good number of packs then you will have quite a few in your collection.
At the moment my card is upgraded to level 5 and there will be a further upgrade to level 6 shortly. The advantage of a neutral card is that it can potentially be used by all elements, with the exception of individual rules for ongoing battles. SUPPLY RUNNER has the Melee attack ability, it hits enemies from a distance, but it is necessary to remember that if he were to reach the first potion, he would lose any offensive power. The personal advice is to usually deploy the monster in the last two positions and avoid as much as possible that it reaches the first position.
The card has mana equal to 6 points, at level 5 it has an attack of 2 points, a speed of 4 points and a defense of 5. It has no armor points and up to level 4 it has no abilities. Only at level 5 does the monster acquire the Swiftness ability which increases the speed of allied monsters, a considerable advantage as often those who attack first are more likely to win. At level 10, SUPPLY RUNNER acquires the second and final Strengthen skill which also increases the health of allied monsters!
Battle Link
TORHILO THE FROZEN
A fundamental bull in the deployment because, in addition to being an excellent defense and an excellent attack, its Void ability allows you to halve the damage suffered by magical attacks. In this battle, there were 2 opponents with +2 magic attacks, whose damage was halved. An incredibly useful skill against magical opponents.
NERISSA TRIDAWN
Very powerful card, with a deadly magic attack of 3 points plus the +1 bonus of the summoner ALRIC STORMBRINGER. A force also in defense with 9 health points, among the most powerful magic cards I have.
RULER OF THE SEAS
In my opinion it is one of the strongest cards I know and if I could upgrade it to level 4, I'm sure it would help me climb the classic quickly! At level two it has a +3 magic attack, regardless of the summoner's +1 bonus. Imagine at level 4 and with all its skills! It's the card that really makes a difference in battles, and the low mana allows me to use it in almost any battle.
MAGI OF CHAOS
Another wizard in my lineup (I love wizards), even if neutral, but he really has a lot of potential and I love magic attacks because they are also the ones that pierce armor and hit life points. The monster is essential, together with the allies, to the final victory. Next step is to upgrade it to level 3 to increase the magic attack damage to +3! Super!
, anche se neutrale, ma ha davvero un gran potenziale e adoro gli attacchi magici perchè sono anche quelli che perforano le armature e colpiscono i punti vita. Il mostro è fondamentale, assieme agli alleati, alla vittoria finale. Prossimo step è potenziarlo a livello 3 per aumentare il danno da attacco magico a +3! Super!
SUPPLY RUNNER
Carta molto utile non solo per i pesanti attacchi dalla distanza ma anche per la sua abilità che accelera il turno di tutti i mostri alleati. Schierato nelle ultime posizioni, si aumentano le probabilità che il mostro il arrivi al termine della battaglia!
PHANTOM OF THE ABYSS
Altra carta leggendaria acquistata di recente, attualmente è al livello 1 ma voglio potenziarla fino a livello 3, portando l'attacco magico da +3 a +4 e acquistando, oltre alle attuali abilità Flying e Dodge, anche l'abilità Demoralize
Conclusione
I contest di @splinterlands non hanno solo l'obiettivo di farci ottenere upvotes generosi ma è soprattutto quello di aiutarci a scoprire nuove carte che possono essere davvero molto utili alle nostre battaglie e stimolarci a nuove strategie e maggiori opzioni in battaglia
Thank you for taking the time to read this post
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