Who does not remember the video games of his childhood, in this case Street fighter II, I met Street fighter II in 1992 and from the beginning I wanted to play it, it did not take me long to learn because it is a game that you really spend time, if we see the logic to the video games are designed to catch the little ones from the music of the intro, to the changes of music in the game, the feeling that you are winning until the feeling that you can win.
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My beginnings in Street fighter II
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The so-called machinist was a boom of the 1990s, all the kids wanted to be playing on those machines, and some neighbors who were technicians in repair of video machines opened a video game store, they had all arcade game time, sega, nintendo, and spent about two years since the opening of his local video games until they brought Street fighter II, at the beginning nobody played it because it was strange and nobody knew what the game was about, but after a while, the children who went to the center of the city and played in the video game stores got used to play it and when they arrived to the neighborhood they started to make Street fighter II famous.
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How I learned to play Street fighter II
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After some time I started to play Street fighter II it was difficult to play it where I lived because there was only one machine with that game, but we all had fun, when I started to play, I always went in the morning to the local because the video game was alone and no one went in the morning to play, so little by little I was learning, I spent almost all the money to learn, but it was worth it for that time.
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The personality of each Street fighter II character.
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We always discussed the personality of each Street fighter II fighter, and their characteristics to know which was the best of all, my opinion was that Ryu was the best and I still maintain my opinion, many only spoke of Ken, but in my opinion Ken in his attack personality is very impulsive since the beginning of the fight, for an inexperienced in the game perhaps Ken's attack is very strong, but for an expert it is not, Blanka is another character that his attack power is very abrupt, Honda is a very patient fighter, nothing difficult to beat, it's just a matter of time before you realize that you can beat him easily. Chun-Li is a strong fighter, you don't have to fall into her game, she has very strong kicks, I think it's something added by the creators with that intention, as she was the only woman in Street fighter II, I think that's why her kicks had some added strength out of the ordinary with respect to the other fighters, Dalshin this character at the beginning causes the slight impression that you will not be able to beat him easily, his punches are at a distance and most players stay at a distance, as you learn to know him you realize that he has his weaknesses, Zangief this character was easy to win very difficult to lose against him, his movements are so slow that you did not worry about attacking him, you won only with the counter attack, Guile was difficult to win, he gave you fight, you had to keep your distance and wait for the best time to counter attack, Finally, this fighter named Ryu, his characteristics were out of the normal of the other fighters, although you could win him in many occasions, many times he became so difficult that many of the expert players did not know how a character that was only counter attacking in his fights became so aggressive that he made them lose the game..
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Ryu's attack that was not normal in the game.
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Ryu an offensive attack character is an easy fighter to win, you kept him at a distance and only faced him when he ran away, but sometimes that habit made you lose the fight because the character changes his defensive attack for an offensive one, when Ryu attacked you had to be so protected for the following reasons.
1. He is very fast.
2. His punches are very strong and they were increased twice as much.
3. His fast kick fainted you twice as much.
4. His power fist took 30% of your life in the game.
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Experiences seen of Ryu's attacks
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The extraordinary characteristics of this fighter in the game Street fighter make me qualify him as the best fighter for my own experiences during years of playing Street fighter II, for example I could see in many occasions that the fast crouching kick was so fast that it fainted the opponent twice, nobody humanly could do that, many wanted to achieve that feat but the muscles of their forearms got tired or simply the attacked character went out of the attack area, the strong kick in the air on the opponent subtracted about 20% of life, when the normal would be to subtract 10% of life, but the most impressive was the combo hit that gave you at its maximum level, I'm almost sure that the CPU of the video console was designing so that in some Ryu fights these things happened sometimes, the combo is to jump over the opponent and kick him in the back, hit him with the strong fist, and take out the power of the strong fist this combo should subtract about 25% of the opponent's life, but with Ryu in his personality change could take away 50% of life, the impressive thing is that the opponent gave the sound that he was out of combat while the red color of life was increasing in slow motion..
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The tricks we learned from Street fighter II
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1. Double Ryu: Street fighter II only had one fighter per character but sometimes you got the double of Ryu, how was this possible, if you wanted to fight with Ryu and play with Ryu at the same time, when you went to fight against Ryu you having another fighter you had to let him win and start the game at the same time choosing Ryu.
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2. Guile's statue: you could freeze Guile with only 3 moves, a jump, an upside down kick, the one that put Guile's head down and finally try to do the Sonic Boom power.
This made Guile look like a statue, another trick was that when the opponent approached you in position to make the crescent, when you were close to him, you proceeded to make the crescent with the fist button and the other character was stuck to you without the possibility of movement.
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3. It was necessary to restart the game, and the trick that I liked the most of the commented that was done in the machines, was that when Guile was in statue position, you lowered the control and with the buttons of strong blow and half kick you tried to make a half moon and the machine turned off, most thought that the light had gone but it was a restart of the machine, nobody knew what had happened, only the most expert knew that the machine was turned off with this procedure.
There are other tricks that I will tell in other articles and if this article is liked by the readers I will have to make a new article, to explain what was my opinion about Street fighter and its tricks.
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The famous and little known super star
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The super star is to reach the final and get 24 round wins and this showed you all the credits of Street fighter II, the creators of the characters and part of its history.
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What did I miss to learn or see in Street fighter II?
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Reach the 24 perfect round, I only got in one opportunity to the 23 perfect round, and when I thought I could reach the 24 perfect round, Bison took away the opportunity to see the theory of the 24 perfect round that was the fighter number 13 I never knew if it was true and so far I do not know if anyone got to have 24 perfect round.