Join 100,427 users already on read.cash

[DevLog] I Am; - 1.01

0 18
Avatar for ahmadmanga
Written by   99
11 months ago

This is my final Devlog on my entry for NokiaJam4I Am; ...It's a short interactive experience about positivity.


Play:

"I Am;" is a short experience to help you think positively or at least increase awareness of your bad thoughts. This interactive experience was inspired by the mobile App "I Am; Daily Affirmations."


Background:

I Am; isn't a game & more like a reminder of positive thoughts. The idea is to have short positivity messages that you can navigate or allow to auto-scroll.

I explained the inspiration behind the idea, as well as some of the challenges I faced while creating the prototype in my previous Devlog: 0.9.

I tried to design it as close to the old Nokia phone as possible. The fonts provided by the jam community helped massively. Ver.0.9 had around 20+ positivity messages

Controls:

  • Right: Right Arrow/D/Numpad6

  • Left: Left Arrow/A/Numpad4

  • Audio ON/OFF: Alt/Q/Numpad7

  • Auto: Space/Down/Up/S/W/Numpad5

  • Click/Touch Controls: Tap to change messages. Hold for Auto.

Features:

  • 1-Bit: Only the two nostalgic colors of the old Nokia phone.

  • Nokia Sound Effects.

  • 40~ Positive Thoughts to go through.

  • No subscription plan: A common thing in Nokia3310's time. Can you believe it? This is considered a feature nowadays.

Dev Log #2

For more context, read Devlog #1.

I added a few improvements & changes in ver.1.01 over the version I released a few days ago. The most important change is the addition of the sound effects, but also the touch support.

I did add a number of positivity messages, but it wasn't the focus of this update.

I'm not very used to sound design in my games, of all things I do put in my games, I think it's my weakest skill. Luckily, I didn't need to make any SFX for this project, because NokiaJam management had provided more than enough Nokia-like sound files in their free Jam resources. I only used the sound files by "trix" since theirs were the most comprehensive. I still had to choose which sounds to incorporate, and that's also a sound-design skill I'm still learning. (If you played it, tell me if I did a good job.)

I considered the project finished after adding the sound effects, (I even numbered that version 1.0.) I spent a while after that taking animated screenshots for the itch.io page of "I Am;."

This is the first time I needed to create .gifs since I switched to Linux. I downloaded Peek for that, and it worked really well for me.

It was only after publishing the link & getting feedback that I thought users might run this on touch-screen mobiles, so I added mouse & touch support. It barely took half an hour, as Construct 3's built-in touch events are easy to use.

Adding audio & touch required too many events. If I wasn't familiar with Construct's workflow before, I wouldn't have enough experience to shortcut my programming in fewer events. If so, this project wouldn't be possible with the Construct 3 Free version's limitations.

Working on this positivity messages app improved my GameDev muscles noticeably. I had multiple ideas for new projects while working on it. I learned so much during these past few days, and I hope to learn & create more from now on.

Thanks for reading & See you in the next Project!


1
$ 4.15
$ 4.15 from @TheRandomRewarder
Sponsors of ahmadmanga
empty
empty
empty
Avatar for ahmadmanga
Written by   99
11 months ago
Enjoyed this article?  Earn Bitcoin Cash by sharing it! Explain
...and you will also help the author collect more tips.

Comments