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I added a few improvements & changes in ver.1.01 over the version I released a few days ago. The most important change is the addition of the sound effects, but also the touch support.
I did add a number of positivity messages, but it wasn't the focus of this update.
I'm not very used to sound design in my games, of all things I do put in my games, I think it's my weakest skill. Luckily, I didn't need to make any SFX for this project, because NokiaJam management had provided more than enough Nokia-like sound files in their free Jam resources. I only used the sound files by "trix" since theirs were the most comprehensive. I still had to choose which sounds to incorporate, and that's also a sound-design skill I'm still learning. (If you played it, tell me if I did a good job.)
I considered the project finished after adding the sound effects, (I even numbered that version 1.0.) I spent a while after that taking animated screenshots for the itch.io page of "I Am;."
This is the first time I needed to create .gifs since I switched to Linux. I downloaded Peek for that, and it worked really well for me.
It was only after publishing the link & getting feedback that I thought users might run this on touch-screen mobiles, so I added mouse & touch support. It barely took half an hour, as Construct 3's built-in touch events are easy to use.
Adding audio & touch required too many events. If I wasn't familiar with Construct's workflow before, I wouldn't have enough experience to shortcut my programming in fewer events. If so, this project wouldn't be possible with the Construct 3 Free version's limitations.
Working on this positivity messages app improved my GameDev muscles noticeably. I had multiple ideas for new projects while working on it. I learned so much during these past few days, and I hope to learn & create more from now on.