The problem of NFT games
Attention: I do not intend this post as financial advice, much less alerting you not to invest in these platforms because we are all free to invest where we see fit. This post is in a more personal tone.
NFT (Non-Fungible Token) games revolutionized the crypto world about two years ago now when they positioned themselves as a popular way to generate money through simple games. From there we saw games like Axie Infinity, Tethan Arena, and Bomb Crypto, just to name three, as we know there are many every day (at the time of writing this post there is probably already a new game calling for attention).
The boring dynamics of cryptocurrencies.
Making money through cryptocurrencies has always been characterized by one very important factor: patience. You buy a coin today, wait for it to go up, and hopefully, you'll make a nice income because of it. It sounds simple, but it's much more complex; it's not like we have a magic ball that tells us which coin will go up as much as #BTC (I can still imagine my version of 2010 buying $100 in #BTC, today I'd be living like a millionaire).
Anyway, everything was between graphs, investments, and lots and lots of faith to find the holy grail of crypto that would explode in the market, and make us ridiculous millionaires. It's easy to dream, very easy.
It's a wild world, and a world of a lot of self-control, otherwise you'd be getting yourself into serious trouble. If you don't study the projects you invest in, you will probably end up losing money. It can frustrate, and even lead to problems in the real world, so the golden rule is: Don't invest in what you are not willing to lose. It's not pessimism, but common sense.
Great people with great content
Play to earn?
Oh yes, the Play to Earn, mixing the fun of a game with the possibility of generating profits. All nice on paper, but the truth differs from the fantasy, unfortunately.
Games full of bugs, delays, connection errors, the impossibility of acquiring what they promised. That's what most NFT games have been based on in the last year. Yes, it is true, we are at an early age of this new theme. However, there are projects like Axie Infinity, which despite the forced drop that crypto has suffered remains interesting for those who play it.
Patience, the project is just beginning", "The project is in BETA phase, the good stuff is coming soon", "Here you loaf like men", "You have to have faith in the project, if you dislike it you can go elsewhere" and finally, any other nonsense we have heard in this world of NFT games, phrases that already sound trite, but continue to be heard by those who refuse to accept when a project is not what it promises.
Forgetting a bit the essential, which is to generate money, these games sin in not fulfilling a very important bastion: To be playable. Many of them are not entertaining, they are simply based on clicking here and there, but they do not bring with them any kind of training or difficulty unless you invest money.
Well, it may be a debatable fact that whoever enters an NFT game for free will never have the same possibilities as someone who did invest, those who initially try to "attract" (gamers) are not really rewarded for their skills, but for the money they can spend within the platform. I insist, it is debatable, naturally, it is an investment, but if there is no way to encourage the game, THE GAME, to be played, we reach a dead-end, and yes, it ceases to be a game.
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Lead image by Worldspectrum on Pexels
Of course this is a matter of opinion. I only started discovering P2E games last year, but 2 years comparing to more than 20 years of development in other games is not that much. They have to start somewhere.