E-Sports as industry
Introduction:
As the technology evolving day by day there becoming more and more opportunities for people to earn and learn at the same time. One of the operating among them is the gaming and e sports.
In pass few years online gaming and e sports becomes so popular that almost every new teenager is dreaming to become a future gamer.
There are many role models for them to step up in the field of e sports and gaming. There are many sports games like better Royal games and open one games that drag the attention of young minds.
Gaming as industry:
So what is the time that we can consider the gaming and online gaming as an industry because it generates so much money in the country. And play a major role in the earning of many young people.
Great income source:
If someone has a better gaming tutor and a good skill in gaming so he can earn a good amount of money from gaming and connect with people.
Open to the world:
One of the best advantage of online gaming is dead you get a chance to communicate people All around The world so you get better understanding of the world and what is happening around you as the world is now a global village.
Competitive:
There are many organisation that organise with the corporation of many famous brands like Red Bull and EA to give a better plan for competitive site of online gaming and e sports.
Representation of the country:
Competitive gaming the young people that chance to represent their country to the world there are many great players from Pakistan and Japan and also America that take part in many competitive sports and show their skills to the world.
Conclusion:
In the conclusion of the above discussion I would like to suggest that we should invest heavy capital on young minds who loves to play video games because the future is e sports and competitive online gaming so not only young kids get interested in gaming but also get the chance to earn from there favourite thing and represent there skills to the world and represent there country in a very and some way.