By 2026, Many People Will Explore the Metaverse World

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2 years ago
Topics: Metaverse, NFT, Playtoearn, Future, Crypto, ...

According to a study for Metaverse; It has been revealed that 30% of the organizations in the world will have products and services in the metaverse by 2026, and that the brands are preparing to share their projects in the digital world: How many active users in the Metaverse? What percent of people will spend time on the Metaverse? Will it affect the gaming industry?

According to the research, by 2026, 25% of people are expected to spend at least one hour a day on the metaverse for work, shopping, education, social and entertainment purposes (including games). According to the research; As users want virtual, interactive, immersive experiences, brands will need to collaborate to consolidate metadata. From attending virtual classrooms to buying digital land to building virtual homes, these activities are currently conducted in separate environments. It is thought that by 2026, 30% of the world's organizations will have products and services in the meta universe.

Eventually, they will take place in a single environment – ​​the metavernette – with multiple destinations across technologies and experiences.

The global metaverse market is estimated to reach approximately $42 billion by 2026. If the metaverse market continues to move, it is thought that the total values ​​could even reach 1 trillion dollars in the coming years. Proportion of active metaverse users; From the start of 2020 to June 2021, it has increased 10 times, which is a pretty big ratio.

It may be too early to predict exactly what the metaverse will be, but what we do know is that it will open up entirely new experiences and improve our lives.

Will Metaverse Affect the Game Industry?

According to the researches, it is known that Metaverse will be effective in areas such as business meetings, social events, music events, game events and concerts. The most important part among these are game activities. Some games have already started to shift to this area, who knows, maybe it will affect the entire gaming industry in the future. Let's wait and see together...

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Avatar for PlaytoEarn
2 years ago
Topics: Metaverse, NFT, Playtoearn, Future, Crypto, ...

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