The Baron's Bounty Bitcoin Halving Event And Splinterlands Opportunities!

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7 months ago

Ladies and gentleman.... I present you Baron Fyatt and the Henchling Enforcer. The legendary Baron dual-elements are Fire and Death, while the rare Henchling dual-elements are Life and Water. 

A smug smile spread across Baron Fyatt’s lips as he peered out the window of his office. His legion of henchlings scurried to and fro, collecting the fruits of his brilliance! Coins clinked, filling the empire’s coffers, soon to be reminted into Chaos marks. This will be a year to remember! 

The rebels? Starved of funds, they would surely crumble. He could take half a loaf of bread from the baker, half of pint of milk from a cow, and even half of the rewards a gladiator gets! The Chaos Empire had never been more prosperous and the Baron's tale will be told for generations to come.

We will remember 2024 as Splinterlands players for the Rebellion launch, conflicts, ranked battle upgrades and the Bitcoin halving! Wait a minute? Why Bitcoin halving? The Splinterlands team prepared the Baron's Bounty event to scribe the Bitcoin halving in our decks!

The battle mages had the opportunity to purchase two new limited-edition promo cards for DEC tokens or Credits, with the option to reduce the price (by half) using Vouchers! What an amazing way to mark this rare blockchain event.

Did you claimed the ... Baron's Bounty? Was an unique chance to get cards with the Halving ability, so far held only by the 2020 Halfling Alchemist promo card. I am a poor Splinterlands player but I wanted to take advantage of the celebration.

I later decided to go the easy route and bought the Henchling Enforcer from the market, because I am always unlucky at raffles and draws. It was a cheaper way to get the new card, stress free!

My decision was backed by the current Conflicts evolution, where no rewards were obtained so far! The Baron's Bounty leaderboard prizes where sweet... but out of my league!

As limited-edition promo cards, these cards were only available for purchase during this event, and will not be found in packs. Once the event ended, the cards will only be available on the peer-to-peer marketplace from other players.

Baron Fyatt was expensive, and 31,250 DEC/Credits were above my standards. I focused on the Henchling Enforcer, swapping and selling to gather 3,125 DEC, and used even more as I reduced the price with vouchers. Each Voucher token reduced the price of the purchase by 50 DEC/Credits with a max Voucher discount of roughly 50%... halving... obviously! 

The cost was meant to commemorate the new Bitcoin block reward after the halving of 3.125 BTC. Players will also be able to cut the price of both cards in half by burning Voucher tokens along with their purchase! Each Voucher token will reduce the price of the purchase by 50 DEC/Credits with a max Voucher discount of roughly 50%.

Every card purchased had a 4% chance of being Gold Foil, and players were guaranteed to receive at least one Gold Foil version of the card for each 25 cards purchased in a single transaction. This was again something for big players, not for a small fish in a big pond! 

The Baron's stats and abilities are ... legendary! He starts with six health, two speed, one spell damage, plus Halving and Scattershot. He will reduce the damage by 50% to random targets! He will gain Ambush and Blind as he is leveling, being able to half the damage of one unit even before the battle starts! 

The Baron's tax will be enforced by the henchlings, the once that are in charge with extracting it! From the lowliest of hovels to the grandest of castles, these pint-size provocateurs go door to door, making sure the price is paid. 

The pay is good, and henchlings have a proclivity for celebrating their wages at local taverns. The Enforcer starts with three health, two ranged damage, and the halving ablitity... not a bad mix for six mana. It gets deadly as it gets higher levels, gaining True Aim and Camouflage! 

The Baron's Bounty had a secondary challenge, as every DEC or credit spent purchasing the promo cards gave points. Every 10,000 points earned by a player was one chance for winning one of the available prizes. The first day gave 3x points, and the multiplier decreased evenly until the last day.

This system was put in place to encourage players to participate earlier on in the event and reduce the ability for players to snipe leaderboard spots at the end. The Splinterlands team provided prizes at nearly $100k worth at current market prices:

  • 500 PLOT tokens

  • 100 Alpha packs

  • 250 Beta packs

  • 500 Untamed Packs

  • 50 Essence Orb Packs

  • 100 Azmare Dice Packs

  • 20 Runi NFTs

While the prizes listed above will be awarded randomly to players who participate with each 10,000 worth of points counting as one chance to win, there will also be prizes and titles for the players who accumulate the most points in total over the course of the event. The players in the top 20 leaderboard spots will receive guaranteed promo cards in addition to the ones they purchased during the event and the primary leaderboard prizes will be the following in-game titles:

  • 1-10 - "The Burninator" Legendary Title

  • 11-60 - "The Incinerator" Epic Title

  • 61-200 - "The Scorcher" Rare Title

The rebellion is getting out of hand, but Baron Fyatt has a plan! The Lord High Treasurer in charge of the Chaos Empire's fiscal policies prepared a 50% tax levied against all sales, income, and net worth! The rebels and their sympathizers will find themselves unable to fund their little uprising, and it will fizzle out in no time.

Battle 1: Lethal Close-Range Henchling

Are you ready to see the Henchling Enforcer in action! Rebellion summoners, ultra deadly cards, thrones and close-range boost for all the ranged monsters! Sounds like a recipe for a blockbuster!

Close Range battle rule goes hand-in-hand with General Sloane, but this time I tried something new! x was my choice, and opted for boosted ranged attacks instead of shield.

Prophet Rosa: +2 Ranged Damage for 2 friendly units

Venari Marksrat: Decoy with Martyr

Drybone Raider: Melee/Ranged with Double-Strike

Rune Crafter: Ranged with Fury

Swamp Spitter: Ranged with Repair

Henchling Enforcer: Ranged with Halving

Nimbledook Ranger: Ranged with Double-Strike and Snipe

The set-up of this team was outstanding, as the synergy between units and abilities made me feel confident I would win against any opponent. No OP units, just a team that was built to destroy!

Prophet Rosa was used to boost two units with Double-Strike, as the Nimblebrook Ranger and the Drybone Raider will turn hulk-mode. The Drybone will triple boost, once the Venari Marksrat will die! DRYBONE SMAASHHH!

Fighting Brewmaster Abraxas would be a challenge, as his army had Queen Mycelia, Chimney Wallstop and Countes Sinash on the battlefield. Will I be able to stop the bloodlust before Chimney turns into a beast?

The Venary's Martyr pumped the Drybone, and he nearly single-handed the hippo overseer! The Nimbledook Ranger targeted the Lava Launcher, and the Swamp Spitter repaired the Drybone's armor. That armor repair was very important, keeping the Raider alive after a brutal attack from Chemney Wallstop.

Thorns damage hit back for every melee attack, and the beefy overseer was finally down. The Rune Crafter delivered the deadly blow, and I ended the round in style.

Countess Sinash is such a shady person, hitting the weak from the shadows! She got the tiny Nimbledook Ranger out of the battle, and waited for her next chance to make some damage!

The Drybone Raider sacrifice was worthy of memorable songs! Four attacks on a full health and armored Chimney... with the deadly melee blow hitting back with a lethal thorns damage! They both died... but glory awaits in Valhalla!

The Rune Caster took the tank mantle, as his armor was repaired with haste! The Lava Launcher is a formidable ranged unit, but not after was hit by the Henchling Enforcer. The 3 damage instantly turned into 1, and the construct wasn't that scary now!

Things were going well, as the enemies were dropping like flies. The Lava Launcher was obliterated, and Uraeus died from thrones damage!

The mighty Queen Mycelia and the elusive Countess Sinash were to only one left. It was time to settle the endgame! Mycelia paid her taxes, not by choice, and Sinash trial started after! See the full battle here!

Battle 2: Taking Sides With The Baron!

The Henchling was called again, as some peasants refused to pay their taxes. Wasn't the best battle to use it, with the Fire & Regret rule being active, but I wanted to play my new card again and again!

The Briar Patch and Taking Sides battle-rules added more issues, with no neutrals available and all units gaining Thornes at the start of the battle! Luckily enough, the Henchling dual-element made him eligible for the fight!

Kelya Frendul: +1 Speed & +1 Armor

Daigendark Surveyor: Support Card with Magic Reflect

Daarg Deadblast: Caster with Swiftness and Weaponry Traning

Merdaali Guardian: Support with Heal

Djinn Oshannus: Caster with Void

Henchling Enforcer: Ranged with Halving

Venari Wavesmith: Caster with Protect

I used two support cards without attack  only to power them with spell power. Thank you Daarg for your halving and weaponry training seminar! You are a great teacher! 

I was facing Lobb but without Gladiator cards, school-boy error! Thane Newsong had only one melee to inspire, which was behind him and couldn't attack, and the rest were puny units.

My opponent clearly made some wrong choices! Sarcastically, Thane Newsong had his zero attack halved... then rounded-up! He was dead before the first round ended, and the Terraceous Grunt took his place!

It headed towards a "flawless victory", after the Terraceous Grunt was oblitarated. The Henchling Enforcer had the chance to deal some damage, and I wonder how he missed a massive tree-like creature!

I laughed as I was fighting against a fun guy... and another fun guy! The Fungus Flinger died and his Martyr boosted the Madcap Magus, but that single mushroom wasn't able to hold the fury of my army. We feasted with creamy mushroom soup after the battle! 

To be fair... the puny fungi made it into the third round, where Djinn Oshannus pressed the "Fatality" button! The Henchling Enforcer made his debut with a win! See the full battle here! 

Battle 3: Blast From The Past With The Halfling Alchemist!

That Halving ability is over-powered.. but do you know there's a card with it in game since 2020? The previous halving card was the Halfling Alchemist. I seen him only once in three years, and this one will always be... the original! I was ready to battle and had no clue that this encounter will be unique! 

How would you approach a battle with Born Again but no healing, and only 20-mana for team selection? I went for a weird combination, focusing on magic and ... Last Stand! The Venari was just the decoy, and the best way to delay the fight!

Tarsa: +1 Melee & +1 Health

Venari Marksrat: Decoy Tank with Martyr

Djinn Inferni: Caster with Giant-Killer

Scorched Fiend: Melee Decoy

Efreet Elder: Caster with Last Stand

I wasn't affected by the summoner's melee damage reduction but I was going to be annoyed by the Halfling Alchemist. He will cut in half the attack of the units he hits, and this will be painful to watch.

The Venari Marksrat died for the first time, boosting Djinn Inferni with his Martyr, then again by the hands of the Halfling Alchemist. Told you this guy will be annoying! On the flip side... Djinn Inferni was pumped up and ready to create havoc!

Naga Fire Wizard down twice, once by Djinn Inferni and then by the Efreet Elder. It was going well... until the Halfling Alchemist hit! Djinn Inferni got his attack cut in half, then rounded-up. It went from five magic power to only two! What a game-changing ability. This makes me want even more the 2024 Bitcoin Halving promo cards.

Carnage and drama for the next rounds! Fineas Rage fought bravely against the my djinn, and was good to learn that the halving resets after the resurrection. It didn't matter, because the Halfling Alchemist took care of the reanimated unit.

The Scorched Fiend done his job, delaying the game and absorbing two hits. All this was part of the plan... which took us to this singular moment in time... the LAST STAND!

I marched towards victory from here! Fineas Rage down, unlucky Halfling with his missed attack, then reanimated Fineas down again. Halfling down twice and game over! See the full remarkable battle here!

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