Splinterlands Remarkable Cards - Night Stalkers Lurking In The Hall Of Legends

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4 days ago

Splinterlands stands out as a pioneering title in the blockchain gaming landscape, blending fun, strategy, and the benefits of decentralization. It is remarkable because of the blockchain integration, accessibility and unique gameplay.

We are playing state of the art play2earn, as Splinterlands allows players to truly own their in-game assets, trading them securely and transparently. The game combines strategy card mechanics with a dynamic battle system!

Let's explore the Hall Of Legends, and those exclusive card that are celebrating the character who played a pivotal role in the rebellion. Now, they'll pay a pivotal role on your team in the arena! Own a piece of history and dominate your opponent with these iconic heroes!

You won't find these promo cards in packs, airdrops, or future sales. They'll only be sold in the Hall of Legends. And once they're gone, they're gone for good

I am a casual player and all I could afford was one Sanctus Vicar card, but that took me on the 466th place in the leaderboard. If I stay there until the end of the campaign I will be awarded the Saga Seeker title!

Unfortunatelly with the new events and card release, I dropped through the ranks and I am currently on the 594th place. I will need to monitor it closely and maybe make a final push on the last stage.

I made another remarkable effort and got myself a Night Stalker, and then looked into ways to add this two cards into my winning strategies. The Sanctus Vicar was the first to be battle-tested... then the Night Stalker followed!

When the Belurocian Empire joined the rebelion, Barashkukor sent the Darkguard to liberate Necrulencia! Among them was the onyx orc Jasch Mochmul... the Night Stalker! He made the streets ran red with legionnaire blood and the city was liberated... and then returned to his leader!

The Night Stalker fits well most of the battle rules, but it turns into a beast for Little League duels! When Tarsa is in charge he is upgraded to four melee attack, with many foes going down after a single hit!

Tarsa: +1 Melee & +1 Health

Antoid Platoon: Melee with Shield

Xenith Monk: Melee with Heal

Night Stalker: Melee with Sneak

Uraeus: Melee with Sneak

Gobalano Soldier: Melee with Sneak & Ambush

Clockwork Aide: Support unit with Swiftness

Not only I went for overpowered melee units, but made them faster! The Clockwork Aide boosted everyone's speed, and I had a head start in this battle. Time for quick and sneaky attacks!

The Night Stalker took down the Lava Spider with a single attack, while the Aide's armor kept the mechanical unit alive throughout the first round. The opponents weren't that lucky, as the Night Stalker took out Uraeus!

The Antoid Platoon is always a hard nut to crack, as it gains Scavenger at higher levels. It was late into the game when I noticed that my opponent's summoner was level 6 and many levels above my ones!

Did the level gap made a difference? Not really! The Xenith Monk was the next one to fall, then the Venari Heatsmith few attacks later. I lost my ants but I had it cover! It was the Night Stalker who delivered the final blow! See the full battle here!

The next pair arrived into the Hall of Legends and I've done an effort to get one of those Rune Arcanists! It looks like a top card for 7 mana, and the lore of Eryndoril Morth'lana will amaze you.

The sorceress is renowned for her mastery of runic magic and command of the elements of earth and water. She accompanied the battle mage in their journey to Rage’s lair, and used her magic to protect her allies from the ancient wyrm’s magic!

He had a pivotal role! If it was not for her, the rebellion would have ended in the dragon's cave! Welcome to my army Eryndoril! Because she has experience with dragons... I paired her with a legendary one!

Nidhoggr: Force Reduction, -1 Health & -1 Armor

Night Reaper: Caster with Flying and Wingbreaker

Rune Arcanist: Caster with Weaken

Daygendark Surveyor: Support with Magic Reflect

Daarg Deadblast: Caster with Swiftness and Weapons Training

Redwyrm Hatchling: Ranged with Dodge and True Strike

Nidhoggr was going to boss this battle, boosting his army and reducing the strength of the enemies! Draag gave spell power to the little surveyor, and speed to everyone else.

The Anasth Soothsayer was bombarded with spells, and Janni Rebel was receiving blast damage as well. My army was pushing for a quick win, while the Meriput Magician was trying to keep my enemies alive!

The tiny healer failed, as the Soothsayer demise came quickly. Janni was next and soon Captain Katie had to take the lead. She managed to take down the Night Reaper and taste Bloodlust, but she wasn't strong enough for what was yet to come!

Katie was weaken, and the Rune Arcanist delivered the deadly blow! We banished the demon with swiftness, and was time to get rid of the naughty Meriput Magician.

The little guy gave a fair fight, healing himself and eliminating the Rune Arcanist from the battle. He survived more than expected, casting spells and heals! However, it was impossible for him to maintain at high health, and soon had to accept a tragic fate. Was game over in seven rounds! See the full battle here!

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