Splinterlands Community Engagement Challenge: Glory And Fame Through Tournaments

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The Splinterlands community is a big family! We grow together! I am saying this because there's always someone to answer a question when needed, or someone to give an advice!

The strong synergy between players makes the game better. Your not fighting others to get rewards... you are studying and learning along frens! Supporting each other is part of the game... part of the growth!

The Community Engagement Challenge aims to enhance the knowledge of new players, and upgrade the skills of seasoned veterans. This week's topic is maybe one that's often neglected in normal conversations: Tournaments!

Here we go again! Sharing remarkable stories, strategies and battles from the Splinterlands world! This time we will dive into tournaments, why to play them, and how to maximise the rewards!

Battle mages can acheive glory and fame through tournaments, sometimes with only a small entry fee! How to join? Go to "Play" and click on the "Tournaments" tab to enter a brand new world!

We are talking about events open for all! You can join tournaments according to your level, and win big prizes depending on your performance.

Nearly $7.5 million in prizes were awarded so far, and another $7000 will be shared in the upcoming events. Watch the prizes of each tournament, and check the entry fee and eligibility with one glance!

I will take you on a Splinterlands journey, sharing some tales of triumph, and weird strategies that led me to victory! We'll cherished memories together and I will tell you how bad I played in the anniversary tournament.

Splinterlands celebrated six years with the biggest tournament ever, a true jackpot for the players! We had 1 ,000,000 $DEC, plots, Runi, packs and more! My target was to win a couple of games, and why not...grab some $DEC!

Spoiler alert... I failed! I finished 537 from over 700 participants, with five wins and nine lost games. I think it was a remarkable performance, considering I had no clue what those big boys cards were doing.

I started the tournament with a win, then lost the next game, and added one more win. At that point I was 55th and I was dreaming about sweet rewards. Reality kicks you harder when you're day dreaming!

Being able to use all cards, at maximal levels, was a disadvantage for me. I didn't knew them and no idea about what battle synergy to approach. The tactic was to use the most expensive cards!

Sometimes it pays of... sometimes it doesn't! I had 45 mana for this battle, and gone wild with Zaku. Adding Blast to every unit will be a killer, on top of Thornes, Cripple and Corrosive Ward from the battle rules.

Yodin Zaku: +1 Melee & +1 Ranged & Blast

Mantaroth: Melee with Shield, Armored Strike, True Strike and Repair

Drybone Raider: Melee/Ranged with Double-Strike and Shatter

Spirit Hoarder: Caster with Triage, Dispel and Blind

Venator Kinjo: Melee with Reflection Shield, Camouflage, Immunity, Slow and Amplify

Cornealus: Ranged with Heal, Thornes, Return Fire and Reflect Magic

I was facing the deadly Octavia, but my tactics was created to smash any enemy. The Amplify from Kenjo will double up the Thornes damage, and the Drybone Raider will be deadly with Double-Strike and Blast.

"Only" 49 moves in the first round, and the amount of damage dealt by both sides was insane. The units at maximal levels are remarkable, and the speed of the battle is too fast to track the events.

Yodin Zaku was the winning choice, as the extra damage done by blast cleared the table. It was clear after only one round that I would win this duel without any stress. It took me three rounds to finish but ended up as a flowless victory! See the full battle here!

The second win was even more remarkable, as the dynamics were different. All the enemies had Divine Shield, while my team was boosted with Void and Shatter.

I had to counter the Healed Out battle rule somehow, and I choose to protect the army against magic. It turned out to be a good idea, as my opponent had three spell casters in the team

Immoralis: -1 Health to enemies, Void & Shatter

Mycelic Slipspawn: Taunt, Force Shield and Slow

Oaken Behemoth: Melee/Caster with Reach, Void Armor, Knock-Out, Dodge & Trample

Lord Thanalor: Caster with Ampliy, Scavenger and Rust

Furious Chicken: Melee with Enrage

Doctor Blight: Caster with Affliction, Camouflage, Poison, Scavenger & Weaken

Divine Shield is nasty, as one hit is completely nullified. However, Force Field is a bitch as well! The Mycelic Slipspawn took only one damage from the Drybone and the Corsair because their attack was above five.

First round gone with no causalities, mostly because the opponents were protected by divine shields. Same story in the second round, but at least Doctor Blight started to poison some units.

The Drybone Barbarian looked so scary with nine melee damage, but as I said... force field is a bitch! One damage made on the Slipspawn, which by now avoided 28 points due to this amazing ability. He fell but was soon avenged!

Doctor Blight's Poison was to strong for Iziar, and my scavenging units enjoyed his demise. The big bad barbarian missed his attack, and soon joined his buddy Iziar.

Corsair Bosun missed as well, showing that a Dodge can make the difference. The Oaken Behemoth was also untouchable by spells due to Void, Void Armor. Poison and fear filled the battleground, as the little Meriput Magican came face to face with the Behemoth. See the full battle here!

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