Splinterlands Battle Challenge - Hades had a dog and Cerberus was his name!

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There was Hades and had a dog,
And Cerberus was his name-o.
C-E-R-B-E-R-U-S
C-E-R-B-E-R-U-S
C-E-R-B-E-R-U-S
And Cerberus was his name-o.

There was Hades and had a dog,
And Cerberus was his name-o.
(clap)-E-R-B-E-R-U-S
(clap)-E-R-B-E-R-U-S
(clap)-E-R-B-E-R-U-S
And Cerberus was his name-o.

In the Greek mythology, Cerberus was the hound of Hades, the God of Death and ruler of the Underworld. Cerberus has three heads and a serpent tail. He is the guardian of the Underworld gates, stopping the dead from escaping

Finally Fire Splinter ... one of my favorites and one of the easiest to use. I constantly use Cerberus for low mana battles in a combination with Malric Inferno as summoner.

Cerberus is an ALPHA/BETA rare card that has Heal at level 1 and gains Retaliate at level 5. I wanted to upgrade it many times but hell he is expensive! For 5 Mana at level 1, Cerberus offers a good deal. He has 5 Health Points, 3 Speed and 2 Melee Damage. I use this card as main tank for fast battles.

I enjoyed so much this battle challenge that I've done not one... not two ... but three battles for this article. In fact, I could add hundreds of fights with Cerberus in the card because he is my choice for main tank for all duels under 20 Mana.

Battle 1 : Firelands conflict (See the full battle here!)

Battle Details: Mana cap 29 with normal ruleset. The opponent chose Fire Splinter and a team based on ranged monsters and melee that can hit behind the tank

  • Summoner: Malric Inferno +1 Melee to all friendly monsters

  • Cerberus: Main tank with Heal

  • Fineas Rage: Melee with Reach

  • War Chaang: Ranged/Melee

  • Serpentine Spy: Melee with Opportunity

  • Kobold Miner: Melee with Sneak

  • Elven Cutthroat: Melee with Sneak

The Cerberus was defeated quite easily and even if I won the game, I want to show one when his healing made the difference. Took two rounds to nuke the enemies melee monster and with only the ranged ones lest, it was all straight forward.

Battle 2 : The Guardian of the Gate (See the full battle here!)

Battle Details: Mana cap 14 with Rise of the Commons ruleset. For a low mana fight, the ruleset is brilliant, as only common and rare monsters can be used. Cerberus is the guardian of the the Underworld and his job is the keep the dead trapped in there. This is what happened in this battle, when the undead tried to escape.

  • Summoner: Malric Inferno +1 Melee to all friendly monsters

  • Cerberus: Main tank with Heal

  • Magma Troll: Melee with Reach

  • Serpentine Spy: Melee with Opportunity

  • Furious Chicken: Defender of the Backgate

The chicken fell first than I took down the Undead Priest. It was an epic battle of damage and heal between the Cerberus and the Haunted Spirit. At this point everything was in the hand of the Gods of Random.

Cerberus fell in Round 4 but so did the Haunted Spirit. This battle was one by the small advantage given by a higher average speed for my team and the summoner attack bonus.

Battle 3 : Ants from Hell! (See the full battle here!)

Battle Details: Mana cap 20 with Equalizer ruleset. The opponent chose Fire Splinter and a team with higher HP then my one so I had the initial advantage. Equalizer ruleset means Ant Miner for me!

  • Summoner: Malric Inferno +1 Melee to all friendly monsters

  • Cerberus: Main tank with Heal

  • Magma Troll: Melee with Reach

  • Ant Miner: Melee with Scavanger

  • Serpentine Spy: Melee with Opportunity

  • Kobold Miner: Melee with Sneak

  • Goblin Fireballer

Even if the Cerberus and Magma Troll fell down fast, the Ant Miner was there to take the heavy hits. It was a game of constant damage and grinding!

I was unlucky to miss so many hits and the game was heading towards a lost battle. It was Round 3 when the Ant Miner from Hell was taken down.

Luckily, even with so many missed hits I turned the game in my favor. The equalizer ruleset played in my advantage as my monsters have low health in standard conditions.

The Cerberus is such a complete card and with the Heal ability it makes up for the high mana price. I hope to upgrade it in the future, at least at level 3 for an extra Health Point and one Melee Damage

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