Look Out! A homebrew D&D 5e spell

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Avatar for Jun10r36
3 years ago
Topics: D&D

The idea behind this spell is a fun way to have a squishy, but dexterous, spellcaster escape. They can teleport a rock above them to try and knock down a close quarters opponent.

Look Out!

Conjuration - Level 2

Casting Time: 1 action

Range: 30 feet

Target: An unsecured object

Components: V

Duration: Instantaneous

Choose an unsecured object 10 pounds or under that you can see within range. The object is briefly surrounded by silvery mist and is teleported 50 feet directly above the caster. The object rests in midair a moment before succumbing to gravity, landing at the end of the round. If there is no space for the object to teleport to, the spell fails.

When the object lands, each creature directly under it, or physically interacting with the space directly under it, must make a DC 15 Dexterity saving throw. On a failure, the creature takes 1d6 bludgeoning damage and are knocked prone. On a success, they take half damage and are not knocked prone. The caster has advantage on this saving throw.

At Higher Levels. When you cast this spell using a spell slot of 3rd or higher, the weight of the object you can teleport increases by 10 pounds the falling damage increases by 1d6 per 10 pounds.

That's it! Just a fun spell and trying out this read.cash thing!

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Avatar for Jun10r36
3 years ago
Topics: D&D

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