Magic the Gathering: Arena

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1 year ago

Magic the Gathering

I wanted to create a post that can hopefully add value and help people grow their MTGA collection or overall thought process in mastering Magic the gathering.

I am a limited specialist and normally my username is goldendragon1. I was ranked top 50 in the world on Magic the gathering Online magic.wizards.com/en/content/player-year-limited-standings (search goldendragon1 I ended the year at #36 keep in mind I only grinded for a few months as after that I received sponsorship to go to California to help promote a mtgo online store and was practicing for the grand prix at the time which was my first limited grand prix that I entered and cashed. Granted the year was 2015 and a long time from now I have made mythic on TONS of occasions on mtga.

My Goal of this thread: Hopefully I can provide some value to you guys and can get some likes or extra prerelease codes you guys aren't using or maybe I can even help you in terms of what cards to invest in or talk out some of your theories and ideas (This is a free service that I can talk to you guys through discord and thoughts about card evaluation and thoughts and if it is something you find valuable to you hopefully we can create a win-win relationship) I believe that by teaching some of these things you will be able to improve your experience on MTGA or magic the gathering or really any trade card or game where these teachings apply.

Now lets get to the value.

TODAYS Quests: Into the Future (The current quest at hand that you can keep playing) BEST deck and

hypothesis: Red Carpet Revel (The reason this is the best deck is not only because of the overall synergies of the deck but the ability to curve out incredibly and overwhelm your opponents in a fast speed.)

What many people do not consider is that in formats like these that don't' punish a loss and reward a win, the faster you know situations where you are going to lose or a long grindy game it is better to just concede and move onto the next match. This could save you a ton of time and end up allowing you to grind you daily wins or rewards MUCH faster than most.

Tips with the deck: If possible always play a forest first because if you were to analyze the deck list many of the 2 drops are GR or GW with the exception of intrepid adversary which you typically want to play on a turn where you can play the kicker ability anyways for maximum value..

Two biggest bombs and keys within the deck to be able to utilize and maximize:

Back Alley Gardener - As we all know tempo is key and if you can play this on early on turn 3(if you have creatures to follow or on a turn where you can double cast creatures so you can get the positive effect right away getting insane value) - One of the ideal situations is to have played a 2 drop rope line (GW) and play the Back alley after being able to allow the backally to create a 1/1 therefore triggering the ability of getting an extra land. (racketeer boss on 2 is also fine as by playing the Back Alley will create a treasure [I'd only make this play if I had a tenacious pup in hand so I can capitalize on the land search] and I may even avoid playing tenacious pup on turn one even if I can if I see tenacious pup, racketeer and back alley gardener in hand. I believe this line gets the most value out of this

Jetmir, Nexus of Revels (BIGGEST BOMB in deck) - If you play this near mid to end game you almost always win right after provided you set up your field right. I rarely play this turn 4 even if I can cause the real value in it is trigger the 6 creature+ ability

Removal Spells- Strangle and March of orderly light are the 2 main removal spells and the biggest tip I can give here is not use it whenever you can and wait to remove key threats in other decks. Many people have the inclination that they have to play something on every turn (to maximize value and efficiency, but that isn't true) Sometimes the best we can do is understand all the decks and use our removals on the threats that are much harder to deal with or have evasion that we would otherwise not be able to answer

As Most people know already to check the daily deals once a day sometimes you can find gold for less gold or gems for less gems so that you get instant free values.

Another tip is waiting for 2-3 days of quest to stack up so you don't have to grind as many games if time is an issue you do not want to waste so you can complete multiple quests with fewer games

LIMITED TIPS:
I would actually rare draft starting pack 2 and 3 depending on how my deck is looking or if the card that would fit into the deck is only mediocre and I know I will have enough to choose from at end of draft (The reasoning for this is it not only builds up the vault but before they would give gems for any rares or mythics you have that surpasses the 4 (Not sure if this is still in effect) Typically with the overall power levels of today's cards you won't have a shortage of cards to build from and that additional common won't really improve your win % by much vs the guaranteed value (Thinking of every rare/mythic rare drafted is almost like receiving a free pack)
I am not sure if there is added value in this but I always choose like a default uncommon first then uncommon after when there isn't a card that improves a deck at hand because I believe the vault value goes up based on what you get after you complete a playset 4x (so I'd draft an uncommon I always see late pick as most uncommons I probably wont use so don't need 4x of each but much rather have 100 or 200 of a singular uncommon so that build vault value faster)

As of this posting I have these WILD CARDS
234 common
420 uncommon
50 rare
40 mythic

(I typically am more frugal in spending rare wild cards as many of you probably realize a lot of decks typically have a much higher rare count then mythic due to the land base. Meaning if a decklist requires 4 of a rare I'll typically buy 2 or 3 first to see if I really need to prioritize it now or not as I'll eventually get one in limited anyways only exception is land base if it's from an older set i'll go ahead and purchase 4x of it as the utility in multiple deck builds is GREAT value)

Well before this gets too long and ends up being a TLDR essay Lets see the feedback from this and if anyone has any questions or comments they'd like to discuss first. I wanted to add images but not quite sure how to do that from computer guessing I need to upload an image somewhere before being able to post here which is not as worthwhile for the time being.

Thank you for taking the time to check out this thread. If you have any comments or would like to discuss any points further feel free to post them here and I'll see if I have any inputs or thoughts on how I can improve this content. (I will also check the other decks more in depth if that is what some of you would like but so far I am either 4 or 5 and 0 with this deck) Remember the speed in which you can win is one of the biggest things you can do to save time and grind faster especially when everyone else is not picking the optimal deck your overall win per hour will greatly increase vs a format like standard or limited in which more variables will be in play and luck will play a bigger factor.

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