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Four Proposed Pegaxy Changes. Good or bad news? February 21, 2022. No. 163 Pegaxy is doing well and when I say “well”, I mean that they have a consolidated development team and that they are working hard to make everything better. Implementing new features and making changes according to your roadmap. Until now, there are few errors that can be caught, because they try to make everything perfect. They are completely dedicated to giving us the best experience. However, for a few days, we have seen how the ATH of $VIS, the token with which we are rewarded when we are among the first places in a race, has moved further away every day. The $0.26 USDT per $VIS is almost history. I remember many of us were able to sell our $VIS when it was above $0.10 USDT. But in those moments the mind works in this way: I will not sell with the price at $0.17. I better wait for it to reach $0.22 again One hour later I will not sell with the price at $0.10. I'll wait for it to hit $0.15 again One day later I don't sell at $0.055. If it reaches $0.07 I sell them all. This is how we spend our days, we do not sell the $VIS and we do not generate profits or extra income, waiting for an uncertain future. We all want it to go up, but the reality is one and we have to have a cold mind and analyze everything. Sometimes we need faith and positive thinking and other times a little reason. Maybe if the price hits $0.15 and starts going up, you don't sell them, because you want to wait for it to hit $0.20. If it hits $0.20, you don't sell it because you want to see if it goes above $0.26. Then it plummets, and you never click the SELL button. When you sell, do it without regrets. The changes. These changes that were presented in a video on Youtube by Colby and the developer "ace", are to improve the entire ecosystem of the game and give it durability and longevity. Many of these proposals came from users like us. Users who express ideas and these are taken into account to analyze them to a greater or lesser extent. Another goal is to level the races, from the Zan to the Hoz. Main problem: Looking at the growth rate of the Pega bloodline, we can see that Hoz is growing at a much faster rate than the other bloodlines.

**These are 4 of them** Pegaxy is set to release the following 4 changes: The Flipping Adult cooldowns Energy variations Additional Pega added to races Let's analyze a little what we can of each of them: **The "Flippening"** The community has proposed that we need to provide some benefits to the rarer bloodlines to give incentive for breeding Zans because as it currently stands there is none. Below are the proposed breeding cool-down rates provided by the community.

After a lot of mathematics, where he analyzes the $VIS minted that day, from each of the races, he determined 6.3% less than $VIS and that is progress and generates stability. The proposal was accepted. **Adult Cooldowns** Another proposed solution is adding cooldowns to the adults who breed the pega.

After a few accounts and even graphics, they come to the conclusion that it is a very successful proposal. “This is a different change of 35.3% and should balance the breeds” these were exactly his words. **Variable Energies**

Perhaps the most controversial of all the proposals is the following: Decrease and randomly, all the energies of the Pegaxys, from 10 to 20 energy. It is taken as a reference that 15 is the mean average. This will be done completely randomly. Imagine being touched by your Pegaxy with 10 energy. You would have in 24 hours, 10 races only. More than 60% fewer races less in the day. It means minus $VIS, minus USDT. i.e. 'I have 13 energy, so 13 energy will regenerate over 24 hours at 1 energy every 1.8 hours. **Increased number of competitors in a race** The number of competitors would go from 12 to 15. That is, 3 more. This would reduce your % chance of getting $VIS by being in the top 3 places. This benefits them by 19% according to calculations. This proposal is pending. It's because the designers have a lot on their hands right now, and this requires them to make a lot of adjustments to the game, especially in 3D. https://www.youtube.com/watch?v=sMM2hAKg6-U What do you think of all these changes?

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