What is Splinterlands?
Splinterlands is a card game, similar with Hearthstone, where you can play battle against other players to get a better rank or in tournaments. It is a NFT game based on Hive Blockchain, but the crypto rewards (DEC is the name of their native token) can be used on ETH, TRX, WAX and on the lately added Binance Smart Chain (you can provide liquidity to mine CUB on Cub Finance). You can also provide liquidity on ETH network, but this is a bit more expensive, even if you get some Uniswap bonus in DEC paid straight to your game account (I got 3-4000 DEC monthly with around 60K DEC providing liquidity). DEC is similar with a stablecoin, most of the time, 1000 DEC being $1.
And now it is easier than before (one of my main complain was about beginners not having enough cards at the start) because they offer quite a lot of cards not to the one starting to play, making it a more pleasant experience - I remember losing game after game when I just started 7 month ago, so I am glad that the developers sorted this out. There is an airdrop daily, for a whole year, currently at day 18/365, i think, and you can still get some nice governance tokens just by playing the game for the next year. Everything counts, cards, DEC on HIVE, WAX, ETH and BSC, lands, titles, skins. You can maximize the airdrop by staking all you SPS for a 257% APY right now. You can rent your big good cards now, so extra DEC is coming. All lands were sold out and will be introduced soon. Just check this awesome page about what are the Lands supposed to do. Also, the guild brawl will be improved, with new monsters, maybe even summoners that you can use only on brawls, and some more resources. Gladiators are called, and i cannot wait to test them.
The dragons are mighty, and they can pack some damage, while evading melee and ranged attacks due to their Fly ability. But they are usually very expensives in terms of Mana. Still, a good strategy for a beginner is to get a powerful Dragon Summoner, which can also add any splinter to the battle, and upgrade the Neutral Splinter on top of it. Or go the easy way, getting Yodin Zaku and some good 6 monsters from Fire. On this battle, I tested Daria Dragonscale, as this summoner is ideal for Melee attackers due to her boost (+1 Melee Damage). Fun fact, there are 12 Dragon summoners, all of them quite expensive, with the highest costing an incredible 105.000 (yes, you are reading that, 105 thousand dollars).
So, for the challenge, this were the starting conditions:
Mana Limit: 99
Rulesets: Fog of War (Sneak and Snipe cannot be used) and Spreading Fury (All monsters have Enrage)
Teams:
Mine - Summoner: Daria Dragonscale (A powerfull +1 Melee Damage bonus), with RoboDragon Knight as tank, with lots of health and armor, backed up by an equally powerfull Oaken Behemoth, third is one Sandworm for the win, for an amazing 7+ Melee Damage, Dragon Jumper, Orc Sargeant as fodder and another +1 Attack. And last, Kron the Undying hoping not to die under the Sandworm attack, while doing a bit of Magic damage. A risky move, as I got a lot of Melee Attack in the team.
Opponent - Summoner: Drake of Arnak (for some extra Armor), and another Dragon oriented team, with a Hydra as tank (Heal, Thorns, Retaliate, what do you need more?), and a Gelatinous Cube to absorb some damage. A wrong move in my opinion for 99 Mana battle, as there are many other better cards. Fiendish Harpy and Screeching Vulture, both with Opportunity (target the enemy with low health), with Gold Dragon - Magic damage with self healing and Blast, and Dragon Jumper. one more Opportunity for the team. I think his strategy was to use Fly to avoid Melee and Ranged damage and Opportunity to go for the weakest link.
This was trully a Dragon battle, with equal teams, and only chance and randomness made the slight difference. The Sandworm died without even attacking, but my opponent Hydra was next to fall. Than my Dragon Jumper was destroyed, and his Gelatinous Cube. I was almost losing, until my Oaken Behemoth was damaged, and enraged. Doing damage from the safety of the second position was doing the job. The Harpy fell from the sky, taking the Orc Sarge with it, and then it was the time for the Screeching Vulture to retire. My Robo-Dragon Knight died in the end, defending valiantly the whole team, and his Gold Dragon gave up too. Now we are getting close to the end of the battle, as his Jumper took down my Behemoth, only to be destroyed by Kron.
Star of the game? Probably the Oaken Behemoth, for doing most of the damage, both magic and melee.
On the side note, my continuous support for Splintertalk.io is going well, with my SPT tokens number raising to 1 million. All of it is delegated to @monster-curator, as this account is doing a great work curating the best posts on the forum. Next, I am slowly building some SPT power to manually curate on Splinterlalk.io also.
All the best,
George
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Great fight!