A mix of Social media and gaming
8th of February 2022
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Imagine a mix of social media with gaming- a platform where board gamers would enjoy an opportunity to communicate directly with their opponents or teammates during game play, thus making the game play more enjoyable. Although audio interaction and chatting already exists on RPG games like Call of Duty, PUBG, Fortnight and so on, it would be the first of its kind on board games. The addition of face time makes it an even unique idea, as well as makes the game more competitive as you’d get to see the reaction on your opponents face in each scenario of either a win or loss while also making friends (or foes) in the process.
This encourages social interactivity and improves social skills among gamers since a majority of gamers are introverts and socially awkward. Video communication will allow playmates to monitor each other’s activities and abilities, allowing the emotionally intelligent to predict an opponent’s next move based on his or her reaction and emotional response!
The reward of win or loss is what makes gaming interesting as it gives a sense of purpose.
Unfortunately, there are usually emotional responses from players when they lose, some of qp are considep⁰red dangerous because some players tend to be too obsessed with winning and with the reward of the game that they tend to threaten their opponents over the internet and may attack them physically since the privacy barrier has been broken and the opponent’s identity has been made known via the audio and video communication provided by “Ontable”.
A lady was once attacked and killed because she kept on killing a certain player’s avatar in the Call of Duty RPG game- this game only allows audio communication, thus proving that video communication would be a more dangerous approach to online gaming! Audio interaction can remain, but video communication should be erased from the idea!
I'm considering a concept there gamers can communicate with each other via video and audio communication. This seems like a fun approach, unfortunately the setback is more than the advantage.
I'd like your idea on thus amd how the setbacks can be adjusted to bring about more advantages.
Well, I'm a gamer and I'll say that the video communications has lots of disadvantage to it, although seeing your opponent's reaction after defeating them is fun but at what cost. Even with the audio communication, teammates threaten teammates. So I'd say they shouldn't bring in video communications, the audio is better. And you can always report someone's account once the person threatens you.