Hi guys, here we are back to talking about the characters who live in Splinterlands.
Today we are talking about a gigantic monster, this breed is randomly scattered throughout the territory of Splinterlands, it is a very peaceful and kind but definitely gigantic type ... so much so that I had to scream with all the breath I had in my lungs to make me feel, his head was practically in the clouds and was sitting.
This monster is not often seen in battle, it is not a real fighter, it prefers to take care of animals in difficulty and plants even if, given its size, it is sometimes the cause of injuries to animals or killing of plants.
Escaped from his native land threatened by a dangerous evil this monster has decided to settle in the lands of Splinterlands to find his peace, sometimes he is called into battle but never allows himself to attack or counterattack and rather prefers to suffer and sometimes die rather than hurt any living thing whether it is a monster or not.
Belonging to no flag and under the command of no one they try to live away from war and power, meditating on highlands or vast desolate andes.
Today we talk about a giant I met in one of my adventures in the lands of splinterlands :-), so big that to talk to him I had to scream and he made me feel really small! :-).
Escaped from their lands threatened by an unknown evil, these giants are said to have swum the entire ocean to land on the islands of Splinterlands.
Fortunately, these giants are harmless and would rather live in peace or they would have been GIANT disasters for Splinterlands.
This week the card has been selected for our challenge:
PEACEFUL GIANT
This monster is part of the BETA edition, is a common card of the NEUTRAL element and has no attack.
This card can be used by any element but beware of the rulesets that do not allow the use of this monster such as LITTLE LEAGUE which allows the use of cards with mana cost 4 or lower, TAKING SIDES which excludes NEUTRAL monsters from the battle and EVEN STEVENS which allows the use of only monsters with an even mana cost.
The average value of this card at level one is 0.23 dollars while at its maximum level it reaches a figure of 79 dollars, values taken as I write this post.
This monster is not used much, you don't see much maybe because it lacks attack and abilities but in some games, it saved my life by protecting my monsters with a magic attack or ranged from cards with SNIPE abilities.
PEACEFUL GIANT is upgradeable up to level ten and is definitely a defence card.
It has no armour, it has no attack, the only thing it has is the life of eight at level one and reaches a maximum of seventeen at level ten, as written above it is definitely a defence card that can be used both as a front or as I like it in the second position to defend against any cards with SNIPE abilities.
It has no powers and its MANA cost of five makes it a second choice card, as they say ... "the best defence is attack" and this card is devoid of anything that can hurt it just suffers and so it's easy to opt for other cards.
We just have to see PEACEFUL GIANT in "action" !!
RULESETS:
STANDARD: No changes to Rulesets in-game.
MANA: 23
DEPLOYMENT:
For this game I chose the WATER element by deploying the Summoner ALRIC STORMBRINGER RARE card with a mana cost of three, this card has the power to increase the magic damage of friendly cards by one.
My adversary opted for the FIRE element by deploying the Summoner PYRE card RARE with a mana cost of three, this card has the power to increase the speed of allied cards by one.
In the first position, I deployed FROZEN SOLDIER, I consider this card an excellent TANK with a lot of armour five and an attack of two but the thing I like most is its SHIELD ability which allows it to reduce the damage suffered by both RANGE and MELEE attacks.
In the second position I entered our giant, I decided to put him in the second row to repair my wizards from any cards with SNIPE power or cards with BLAST power to defend the cards in the rear as much as possible.
In the third position I deployed CAPTAIN'S GHOST RARE card of the WATER element, it has a magic attack of two which then became three and has an average high life of seven.
He possesses the AFFLICTION power, anyone affected by this power cannot heal and cannot be healed.
In the last position I have deployed the small ICE PIXIE RARE card of the WATER element, I have chosen that position to protect CAPTAIN'S GHOST, in this way in the case of cards with the SNEAK ability the little fairy will give a little more time to my pirate.
I also chose it for its low mana cost of two.
My opponent has deployed LIVING LAVA RARE card of the FIRE element with a MANA cost of seven, I think it is an excellent TANK thanks to its amount of life, seven, and its armour of two but above all for its SHIELD ability able to reduce damage received (except magic).
In the second position, he inserted the SERPENTINE SPY common card of the FIRE element with a MANA cost of three.
This card has a MELEE attack but has the OPPORTUNITY ability which allows it to attack from the rear as well.
In the second position, my opponent has a FIRE ELEMENTAL RARE card with a mana cost of five.
This card has a RANGED attack and one of the abilities that I think the strongest of the BLAST game, this power creates additional damage to the monsters surrounding the one hit.
In the last position, he placed the GOBLIN CHARIOT RARE card of the NEUTRAL element with a MANA cost of five.
This monster has a RANGED attack and no abilities.
It took five rounds to win the game.
The choice to place the giant in the second position was excellent, in addition to absorbing the effects of BLAST he managed to survive to go to the front row in place of my dead tank allowing CAPTAIN'S GHOST to live long enough to neutralize all the monsters and win the battle.
https://splinterlands.com?p=battle&id=29155b1b7e41dbcb75920b422b5b0053e7c9f196&ref=blumela
This card is perhaps underestimated because it lacks everything and with only so much life but used in the right places I think it can give important help in battle.
I remain of the idea that it is better to attack rather than defend but PEACEFUL GIANT can have its say in battle even if it is not among my card enhancement priorities for now.
If you haven't tried this game yet my advice is to do it this is my link referral you can use the link if you like it or not but the point is always the one game to try! :-)
https://splinterlands.com?ref=blumela
If you don't like using it;) below !.
Have fun and see you in battle !!
The photos and gifs are screenshots taken from the Splinterland game I own or from splinterlands source.
1st of all,it was awesome to hear about your giant peace that not take into attack and not give harm to other and is monster its head touch to sky and your presence in its leg side explore your passion.2nd after reading a lot,I understand this is game of splinterlands and many other giants are Also present where you have option to select and right with them for best defense of yourself.I have little understanding about cards.If more cards show your strength as shield and others features are added when you have many cards.I also play this sort of games "Lords of The Land".I think same version but where you increase your level to unfroze your super hero. I also found your account on noise cash.But where you have different name.Rather,thank you I really enjoy this.