Hello friends, after having challenged the Minotaur in the land of fire last week today we head to its opposite or the land of water AZMARE '... welcome to a new episode dedicated to the monsters of the mythical game SPLINTERLANDS excellent game built on BLOCKCHAIN but also an excellent investment that does not require a lot of time but above all is fun.
As written above we are in AZMARE 'land of the WATER element, in this land most of the inhabitants are wizards, not all but many and even the Summoners often have powers that have to do with magic.
Today we are talking about a powerful but at the same delicate monster, powerful for its abilities and its magical attack while delicate for its little life and lack of armor.
The WATER element is one and my favorites if you play it with the FIRE element where there is the very powerful Summoner YODIN ZAKUM summoner that I love but also in WATER there are monsters that if you have them simplify things a lot making battles much easier !!
as always, make an overview by telling the pros and cons on the chosen card today, clearly based on my gaming experience, we will conclude with an EPIC game or we hope it is ... just get lost in chat and let's start !!
The monsters we will talk about today are said to have once been air breathers who walked on dry land.
Then renounced this through a magical alliance with the MER DARK to live in the abyss.
Today we talk about:
CORAL WRAITH
This card is part of the UNTAMED edition, it is a RARE card of the WATER element with the magic attack but can also be used by DRAGONS.
At level one, it has an average value of $ 0.75 and can be upgraded up to level six but in the shop the maximum level reached is three with a value of $ 7.58.
The RULESETS that do not allow the use of this card are ODD ONES OUT which only allows the use of monsters with odd mana cost, LOST MAGIC which does not allow the use of monsters with the magic attack.
Easy to enter into battle thanks to its low MANA cost of four but it must be defended very well because it is very fragile, you have to be careful of SNIPE-like powers that could target it and it should definitely not be put as the last card with SNEAK power could kill it with a blow.
At a basic level, it starts with the SNEAK ability that allows CORAL WRAITH to aim at the last monster deployed unless it is in the first position in this case it will aim at the first.
At level four, a second RUST power is added! which reduces the armour of opposing monsters.
This monster starts with a magic attack of two and reaches a maximum of three if upgraded to level six that is its maximum.
His speed of two is low to medium and goes up to three as a maximum already at level two.
It has no armour and life starts from two reaching four as a maximum at level five, thus stabilizing.
We just have to see CORAL WRAITH in action !!!
LEEET'S GOOOO!
RULESETS:
HEAVY HITTERS: all monsters have the KNOCKOUT ability.
CLOSE RANGE: Monsters with a RANGED attack can attack from the front row.
DEPLOYMENT:
For this game I chose the WATER element by deploying the Summoner ALRIC STORMBRINGER RARE card with a mana cost of three, this Summoner has the power to increase the attack of magic cards by one.
My opponent opted for the FIRE element by deploying the Summoner PYRE card RARE with a MANA cost of three, PYRE has the power to increase the speed of friendly cards by one increased the chance of dodging and the priority in the attack.
As Tank in the first row I placed FROZEN SOLDIER RARE card with a MANA cost of six, it has five armour but has a low life of three, I chose it for the SHIEL power that reduces the power of damage received except magic.
In the second row I placed the KELP INITIATE RARE card with low cost in MANA of two, it has no attack but has medium-high life and a great speed able to dodge several hits and above all, it has no attack and will be the first target of any monsters with SNIPE more defending my wizards in the rear.
In the third position I deployed what for me is one of the strongest cards in the game RULER OF THE SEAS LEGENDARY card with a cost of six in MANA, it has magic attack two but above all the BLAST ability that gives additional damage to the cards adjacent to the one hit.
This monster is an absolute powerhouse.
In the fourth row I inserted our Challenge CORAL WRAITH card well-defended in front and I inserted ICE PIXIE behind a RARE card with a Mana cost of two, I inserted it as the last one to defend CORAL WRAITH from the SNEAK power that allows monsters that possess it to attack the last card deployed, PIXIE also has decent speed and could dodge hits allowing herself and CORAL to survive longer.
My opponent has deployed the LIVING LAVA RARE card of the FIRE element with a MANA cost of seven, powerful TANK thanks to its life of seven, and its armour of two but above all for its SHIELD ability that reduces the damage received RANGED E MELEE but not Magico.
In the second position, FURIOUS CHICKEN joked while in the third FLAME MONKEY has a MELEE attack and cannot do anything from that position.
In the fourth row, she has inserted a LEGENDARY card of the NEUTRAL element with a mana cost of six, SPIRIT MINER has a magic attack of two and the ability to DODGE which increases the chance of dodging.
In the penultimate row, he has inserted a second LEGENDARY card with a Mana cost of five ZALMAN EFREET belongs to the FIRE element and has the LIFE LEACH ability, this power increases the life of the monster every time it hits.
In the back row, she has CREEPING OOZE with SLOW power that reduces the speed of enemies.
My opponent seems to have focused on speed and dodging to beat me.
I won the battle in three Rounds, dodging has no advantage against magic attacks and my team of wizards devastated the enemy one by one, CORAL WRAITH if well defended and with the power of the chosen Summoner it asserted itself by hitting repeatedly the targets and staying alive until the end.
HERE under the REPLAY LINK!
https://splinterlands.com?p=battle&id=c8af31722b18e333496404ac7d3fbc7a9167c9b7&ref=blumela
Very delicate card not possessing armour and having little life but if deployed correctly and well-defended it can have its say in battle, the magic attack and its ability make it powerful! a strong but delicate card :-).
If you haven't tried this game yet my advice is to do it this is my link referral you can use the link if you like it or not but the point is always the one game to try! :-)
https://splinterlands.com?ref=blumela
If you don't like using it;) below !.
Have fun and see you in battle !!
The photos and gifs are screenshots taken from the Splinterland game I own or from splinterlands source.