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if you play #Splinterlands, please look at the DEC rewards pool balance at least once a day. it will give you a sense of how much DEC you'll get from winning. you can find the rewards pool balance here: https://game-api.splinterlands.com/players/balances?token_type=DEC&players=$REWARD_POOL the number is relatively stable when most people are playing, but it has jumped 3 million in the last 12 hours. if you play now, you'll earn a bigger chunk of the pool, regardless of level or earning cap. it seems like a lot of players take a break after season end, but we should know that when others are resting, disengaged with the crypto space, *that is the time to step up.* i also want to talk about reward expectations for a moment. the biggest thing i care about playing Splinterlands is each battle's Expected Value of DEC reward. Expect Value (EV) is a term from probability, and it is often used in games with some sort of variance, like card games or Splinterlands, to help a player assess the value of any given game, regardless of outcome, to let that player decide if playing is still *worth it*. you can get complicated with EV, but with Splinterlands it's pretty simple: ( your average DEC reward from a win ) multiplied by ( your winrate ) it should be pretty obvious that winning more makes this number bigger, but EV is not an objective judgment. you'll get some number from this and it's up to you to decide if that number is good enough. i don't mind the grind to earn my rewards. i like seeing end of season loot, but that's not my goal. i mine DEC with every game. and right now, mining is good.

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