Electronic Gaming Monthly was one of the most successful gaming magazines and one of my favorites. I never subscribed but did buy issues frequently and bought pretty much every issue in a span between 1990 and 1993. By 1998 I was rarely buying an issue. I'm not sure why really but I guess like everybody else, I was starting to get more content online. Features from the September 1998 issue (the 110th issue!) include: Metal Gear Solid - Nothing had been seen from the Metal Gear franchise for the better part of a decade. In fact, it couldn't really be called a franchise at that point. But it was back in a big way on the PlayStation in 3D glory so of course EGM had a story on it. Hurry Up and Die So I Can Play - This is an article on female game designers and sound engineers. Why sound engineers specifically vs. graphic artists or other game designers? I have no idea. Anyway, this article goes into how female game designers and sound engineers feel about current (at the time) female characters in gaming. Pocket Cameron - This is an article about the Game Boy Camera and making your own 'blockbuster' (Pocket Cameron, James Cameron, get it? Hahaha...heh.) Though the article goes over how to use the camera it is a bit tongue-in-cheek. After all, it can't even really record video, just black and white images. Though you can make some simple animations by using a series of photos. As a side note, at the time the Game Boy Camera was in the Guiness Book of World Record as the world's smallest digital camera. Read more: https://hive.blog/hive-140217/@darth-azrael/electronic-gaming-monthly-september-1998 #retrogaming #Nintendo64 #PlayStation #Dreamcast #Saturn #SuperNintendo #SuperNES #Sega #Genesis
No comments yet