"Pay to win" is difficult to evade It's difficult to evade "pay to win". There are games that tries their best to not "pay to win", but essentially it's hard, believe me. The moment you can buy something, and it is linked to some stats that differs with each items, it's most likely pay to win. Let's see several examples and how to create a game that's not pay to win. Not pay to win's "pay to win" Consider the game Gods Unchained. The cards have different quality (check here…