Wow, today was even harder than yesterday! My yesterday's 12 reward chests had 11 Legendary Potions, three Alchemy ones, two Pelacor Bandits, one Ever-Hungry Skull, and a gold foil Vampire Bat!!! Yes!!! My focus today was Anti Magic, but its "magic" didn't work for me. I won 13 of 29 battles for a 44.8% win rate. Ouch! I lost more battles than I won. For those battles I got 2.383 SPS and I hit 2,092 rating points, 118 points less than yesterday. So sad. For tomorrow I will have eight reward chests and just two more for my next End of Season for 59 in total. So bad... I thought I was going to get near 63 by today. Now it will be more difficult to get near that 70 figure. Let's see how it goes tomorrow. #Splinterlands #play2earn
2 comments
It sounds like the game has been made harder to play and get good rewards. Those people who continue to play must really enjoy it.
But the rewards are not bad from my point of view. I've been playing from a time when you can only had one chest per day and three per season. Sometimes you got a card, and sometimes just a potion. In my opinion people now complains too much or are just very greedy. Others that I know played the game when there were cards that cost just a penny and now their value increased a lot, like in the case of The Kraken. I love Splinterlands, it's fun and look, I got a Gold Foil today!!! Splinterlands is also a patience game. Those gamers will be back when the market gets better! :) Thank you for commenting!!!