The Splinterlands Battle Mage Lost His Magic Greetings **Splinterlands** Summoners! The classic weekly battle challenge retired to make way for the Battle Mage Secrets series, making it more entertaining. This new set-up adds a focus on dynamic strategies, as players will be able to choose from a greater selection of more diverse units to bring into battle. https://splinterlands.com/?ref=pvmihalache Let's enjoy the **Lost Legendaries** ruleset, when legendary units may not be used. This makes the team setup focus on creating a good synergy between non-legy monsters. This battle-rule will make Battle Mage work harder for victory. All the legendary summoners are still available, so at least that's a good thing!
**The tides of war will stop the scorching heat!** Lost Magic as battle rule, and no cards with magic available for pick-up. Only 27 mana to create a top team, so the focus was on quick damage! Kelya Frendul: +1 Speed & +1 Damage Costal Sentry: Tank with Double-Strike Disintegrator: Melee with Demoralize Pelacor Bandit: Melee with Flying and Sneak Uraeus: Melee with Sneak
I faced a Fire team with Snipe rangers hiding behind two strong melee tanks. The Elven Defender is stuck behind the Living Lava, same as my Disintegrator, but my card has utility. The Lava Spider was the first one down, after a few sneaky attacks. The Living Lava reduced the damage from the Costal Sentry, but also had his attack reduced!
The Coastal Sentry will be remembered in bard's songs, taking care of the Living Lava with ease! She done the task and deserve all the glory! Tank switch, with the Elven Defender taking the lead and my Disintegrator moving in the first position. Was game over in few moves! See the full battle here! https://splinterlands.com/?p=battle&id=sl_2367bc93486aec7a186ff245d1bd9121 What went well? The team set-up was strong, having a good synergy. The enemy had the attack power reduced, and the deadly snipe rangers were taken down quick. If I didn't had monsters with Sneak, the ranged unit could have been a problem. The summoner choice was also an important aspect, as the extra armor from Kelya nullified one attack on each friendly monster. Lost legendaries last week, lost magic this week... what's next? Lost Kingdoms?
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