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E@Elbufon more from that month

We happy few First hours of play. (Micro review) The game places us in a world where people are pushed to "not think." To be able to be happy. Precisely the premise of their society tells us that "a country without memories is a happy country." Based on pills called "joy" (jubilo in Spanish), they keep your mind sedated. Our protagonist is Arthur, who is in charge of approving and disapproving old newspaper articles. One day at his work, he discovers an article that mentions him and his "disappeared" brother. This encourages him to put down his "joy" pills, to understand how he forgot. He quickly discovers that the real world is not as colorful and beautiful as he believed. From that moment on, he begins his odyssey. Since he is discovered by his companions and labeled a "downer", which implies being banished from that society. We woke up in the territory of the "spoilers". And we must go through it in search of clues that will help us remember the fate of our brother. Good story. Some Bugs. Crafting system and Loot. Open world (I regret that, like fallout, carrying a lot implies walking slower) We will see how it continues

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